riskoviy

Russia
On FACEIT since 2015 133 matches tracked 42 matches in 30 days
ELO ▼ 129
2,387
30-day peak: 2,516
Rank EU
#76,343
Russia #21,652 in Russia
Last updated:

How does riskoviy play?

Rating 1.02 (from 112 matches) K/R 0.72 ADR 82.1 from 133 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 112 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

29% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 10%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 19%+8 pp · Ø 11% better than 82%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.2

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 33%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 25%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 7x 4K, 1 ace in 70 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.29).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 83%
Enemies flashed per round 0.53+0.24 · Ø 0.29 better than 94%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +238
= Stayed the same
K/R at 0.71, ADR at 81.5, Win rate at 46%
▼ Got worse
Rating −0.06, Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.71 (at the start 0.73). Slightly below the average (0.74).

Patterns

From the last 133 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −72 ELO
58 matches · 53% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 33%
On Fridays −25 ELO, win rate 30%

riskoviy loses the most ELO on Dust 2: −72 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 2.05 · Dust 2

Maps in detail

from the last 133 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
53% better than 56%
0.71 better than 34%
81.4 better than 51%
1.02 better than 42%
55% of 200 duels better than 70%
27% of 33 situations better than 22%
Ancient36
50% better than 42%
0.74 better than 47%
85.6 better than 69%
1.03 right on the average
57% of 159 duels better than 76%
17% of 18 situations better than 8%
Nuke19
37% better than 7%
0.68 better than 14%
77.5 better than 24%
1.01-
46% of 72 duels better than 19%
60% of 10 situations better than 88%
Mirage10
20% -
0.73 -
83.3 -
1.03-
59% of 58 duels -
20% of 10 situations -
Anubis4
25% -
0.81 -
84.5 -
1.09-
50% of 8 duels -
0% of 2 situations -
Inferno4
25% -
0.73 -
77.6 -
1.00-
44% of 16 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How riskoviy plays

Across 133 matches riskoviy averages K/R 0.72 and ADR 82.1; the rating across the 112 rated matches is 1.02. Biggest strength: Utility hit rate at 40%, better than 84% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 45% headshots. The strongest map is Dust 2 with a 53% win rate in 58 matches. In 44 of 112 matches the rating was 1.10 or higher (39%), in 42 it was below 0.90. In 70 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.14. riskoviy loses the most ELO on Dust 2 (−72 ELO, win rate 53%). Things go best in match 3 of the day (−25 ELO, win rate 52%). Match no. 3 of the day goes best: 52% win rate, −25 ELO. Improved over the last three months: ELO +238. Got weaker: Rating −0.06, Headshots −3 pp. Unchanged in recent months: K/R at 0.71, ADR at 81.5, Win rate at 46%. Last 30 days: 42 matches, win rate 48%, net ELO −76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.