rickster

USA
152 matches tracked 28 matches in 30 days
ELO ▲ 12
2,420
30-day peak: 2,450
Rank NA ▲ 98 places
#2,024 #1,087 in US
30 days · before #2,122 · best #1,947
Last updated:

How does rickster play?

Rating 1.03 (from 31 matches) K/R 0.72 ADR 77.3 from 152 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
level on level 10
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 65%
Rating spread from 31 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 10% normal 0.90 to 1.09 35% weak 0.75 to 0.89 16% very weak below 0.75 19%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 50%−1 pp better than 39%

Clutch

Strength
Last one alive
Clutch 1v1 won 41%+2 pp better than 64%
Clutch 1v2 won 27%+6 pp better than 83%
Clutch kills per match 2.0+0.4 better than 83%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 46%
AWP share of kills 10%−1 pp better than 56%
K/D 0.98−0.05 better than 29%
Pistol kills per match 2.9
Knife kills 1 in 152 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.4%+0.1 pp better than 48%
Rounds with 3K 4.5%+0.4 pp better than 67%
MVPs per match 2.30.0 level
4Ks and aces 9x 4K, 1 ace in 64 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 15%
Utility damage per round 4.3+0.2 better than 58%
Enemies flashed per round 0.29−0.01 better than 50%
Rounds with a death 73%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.11, ADR +9.5, Win rate +5 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.75
MarAprMayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.75 (at the start 0.64).

Patterns

From the last 152 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Inferno −15 ELO
22 matches · 36% wins
On Saturdays −14 ELO, win rate 29%

rickster loses the most ELO on Inferno: −15 ELO, 36% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Highest rating in a match: 1.90 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 152 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
60% better than 79%
0.80 better than 75%
84.6 better than 69%
1.12-
53% of 150 duels better than 58%
40% of 15 situations better than 56%
Dust 235
43% better than 19%
0.68 better than 21%
75.4 better than 22%
1.08-
58% of 101 duels better than 82%
0% of 6 situations better than 1%
Inferno22
36% better than 6%
0.69 better than 22%
73.9 better than 15%
1.02-
37% of 54 duels better than 1%
38% of 13 situations better than 46%
Cache17
47% -
0.69 -
75.3 -
0.82-
55% of 65 duels -
0% of 1 situations -
Anubis16
56% better than 63%
0.67 better than 16%
75.5 better than 20%
0.98-
61% of 38 duels better than 92%
67% of 6 situations better than 96%
Ancient13
31% -
0.66 -
68.2 -
1.03-
60% of 25 duels -
43% of 7 situations -
Nuke3
67% -
0.82 -
85.1 -
-
81% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How rickster plays

Across 152 matches rickster averages K/R 0.72 and ADR 77.3; the rating across the 31 rated matches is 1.03. Most room to improve: Utility with impact at 29%. That is better than only 15% of players on level 10. On average 15.9 kills per match, 50% of them headshots. The strongest map is Mirage with a 60% win rate in 42 matches. In 9 of 31 matches the rating was 1.10 or higher (29%), in 11 it was below 0.90. In 64 matches with detailed stats: 9 4Ks and 1 aces. Best month by rating: October 2026 at 1.04. rickster loses the most ELO on Inferno (−15 ELO, win rate 36%). Things go best on Mirage (+79 ELO, win rate 60%). Improved over the last three months: K/R +0.11, ADR +9.5, Win rate +5 pp. Got weaker: Headshots −6 pp. Last 30 days: 28 matches, win rate 50%, ELO balance +35.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.