reversxd_off
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Weakness43% of opening duels won and so well below the average (49%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average51% headshots and so clearly above the average (48%).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so well below the average (3.8%).
Utility and deaths
Average21% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.74. Last 3 months: 0.67 (at the start 0.69). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.08. Last 3 months: 0.92 (at the start 0.99). Clearly below the average (0.99).
Damage per round (ADR)
Best month: June 2026 with 81.2. Last 3 months: 71.2 (at the start 74.7). Clearly below the average (78.5).
Share of headshot kills
Best month: June 2026 with 56%. Last 3 months: 49% (at the start 53%). Just above the average (48%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 53% (at the start 60%). Well above the average (46%).
Best month: July 2026 with 1,799. Last 3 months: 1,542 (at the start 1,799).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 82 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
reversxd_off loses the most ELO on Dust 2: −12 ELO, 64% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Ancient
- Highest rating in a match: 2.05 · Dust 2
- Most kills in a match: 45 · Mirage
Maps in detail
from the last 82 matchesCompared with players on the same level who have at least 15 matches on the map.
How reversxd_off plays
Across 82 matches reversxd_off averages K/R 0.68, ADR 73.1 and a rating of 0.96. Most room to improve: Utility hit rate at 21%, better than only 1% of level 8 players. Averages 15.8 kills per match with 51% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 23 of 82 matches the rating was 1.10 or higher (28%), in 35 it was below 0.90. In 40 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: June 2026 at 1.08. reversxd_off loses the most ELO on Dust 2 (−12 ELO, win rate 64%). Got weaker: Rating −0.07, Headshots −4 pp, Win rate −7 pp, ELO −257. Unchanged in recent months: K/R at 0.67, ADR at 71.2. Last 30 days: 25 matches, win rate 60%, net ELO +24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.