resQ
How does resQ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (204 matches).
Compared with 10,593 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (51%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average42% headshots and so well below the average (52%).
Impact
AverageExactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average0.55 enemies flashed per round and so well above the average (0.32).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.79 (at the start 0.78). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.30. Last 3 months: 1.13 (at the start 1.15). Clearly above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 85.6. Last 3 months: 83.7 (at the start 80.3). Slightly above the average (80.6).
Share of headshot kills
Best month: August 2026 with 43%. Last 3 months: 43% (at the start 36%). Well below the average (52%).
Matches won (win rate)
Best month: October 2026 with 53%. Last 3 months unchanged at 50%. Slightly below the average (52%).
Best month: October 2026 with 2,760. Last 3 months: 2,758 (at the start 2,648).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 401 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
resQ loses the most ELO on Dust 2: −372 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.04 · Ancient
- Longest win streak: 10 wins in a row · Dust 2
- Most kills in a match: 40 · Anubis
Maps in detail
from the last 401 matchesCompared with players on the same level who have at least 15 matches on the map.
How resQ plays
Across 227 matches resQ averages K/R 0.79 and ADR 83.3; the rating across the 212 rated matches is 1.13. Biggest strength: Opening duels won at 57%, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 42%, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 16.8 kills per match with 42% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 201 of 401 matches the rating was 1.10 or higher (50%), in 104 it was below 0.90. In 204 matches with detailed stats: 41 4Ks and 6 aces. Best month by rating: August 2026 at 1.30. resQ loses the most ELO on Dust 2 (−372 ELO, win rate 46%). Things go best with janiim on the team (Win rate 62% in 95 matches). Improved over the last three months: Headshots +7 pp, ELO +110. Unchanged in recent months: K/R at 0.79, Rating at 1.13, ADR at 83.7, Win rate at 50%. Last 30 days: 106 matches, win rate 55%, net ELO −51.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.