represeNt

Portugal
On FACEIT since 2015 172 matches tracked 49 matches in 30 days
Last updated:

How does represeNt play?

Rating 0.98 K/R 0.69 ADR 74.6 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 172 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 24%
better than most on level 5 about average weaker than most
Level 5

Compared with 700 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 5%
Opening duels won 48%−1 pp · Ø 49% better than 43%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 28%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 40%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just above the average (0.97).

Headshot rate 46%+2 pp · Ø 44% better than 64%
AWP share of kills 7%−4 pp · Ø 11% better than 38%
K/D 1.00+0.03 · Ø 0.97 better than 69%
Pistol kills per match 2.3
Knife kills 12 in 172 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (3.7%).

2K rounds 12.6%−0.1 pp · Ø 12.7% better than 47%
3K rounds 3.1%−0.6 pp · Ø 3.7% better than 26%
MVPs per match 2.0−0.1 · Ø 2.1 better than 40%
4Ks and aces 23x 4K, 2 aces in 172 matches

Utility and deaths

Strength
Nades, flashes and deaths

10.8 utility damage per round and so well above the average (4.1).

Utility hit rate 50%+15 pp · Ø 35% better than 99%
Utility damage per round 10.8+6.7 · Ø 4.1 better than 99%
Enemies flashed per round 0.45+0.20 · Ø 0.25 better than 91%
Deaths per round 68%−5 pp · Ø 73% better than 96%

Progress

One value per month, dashed line is the level 5 average
Whether represeNt is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 172 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: October 2026 with 0.73.

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −90 ELO
41 matches · 37% win rate
On Mirage −30 ELO
37 matches · 30% win rate
On Fridays −60 ELO, win rate 33%

represeNt loses the most ELO in match 1 of the day: −90 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Ancient
  2. Most kills in a match: 44 · Ancient
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
48% better than 46%
0.70 better than 48%
74.9 better than 35%
1.04 better than 74%
44% of 131 duels better than 22%
38% of 50 situations right on the average
Mirage37
30% better than 3%
0.63 better than 17%
71.9 better than 22%
0.88 better than 21%
52% of 104 duels better than 69%
29% of 31 situations better than 27%
Ancient31
52% better than 59%
0.71 better than 54%
77.1 better than 42%
0.97 better than 54%
47% of 112 duels better than 37%
25% of 32 situations better than 21%
Anubis27
52% better than 55%
0.70 better than 46%
73.9 better than 25%
1.00 better than 59%
53% of 77 duels better than 71%
47% of 17 situations better than 76%
Inferno21
62% better than 82%
0.71 better than 62%
78.4 better than 59%
1.06 better than 81%
48% of 69 duels better than 47%
27% of 15 situations better than 27%

Compared with players on the same level who have at least 15 matches on the map.

How represeNt plays

Across 172 matches represeNt averages K/R 0.69, ADR 74.6 and a rating of 0.98. Biggest strength: Utility hit rate at 50%, better than 99% of level 5 players. Most room to improve: Rounds with first kill at 6%, better than only 5% of level 5 players. Averages 15.2 kills per match with 46% headshots. The strongest map is Inferno with a 62% win rate in 21 matches. In 54 of 172 matches the rating was 1.10 or higher (31%), in 75 it was below 0.90. In 172 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. represeNt loses the most ELO in match 1 of the day (−90 ELO, win rate 37%). Things go best on Ancient (+64 ELO, win rate 52%). Match no. 2 of the day goes best: 59% win rate, +33 ELO. Last 30 days: 49 matches, win rate 37%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.