ReNnErZ-607
Name history of ReNnErZ-607
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ReNnErZ-607 play?
Compared with 2,127 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 13% of rounds and so well above the average (10%).
Clutch
Average32% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average47% headshots and so slightly below the average (49%).
Impact
AverageExactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).
Utility and deaths
Average5.0 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: August 2026 with 0.83.
Rating, 1.00 is an average match
Best month: August 2026 with 1.18.
Damage per round (ADR)
Best month: August 2026 with 90.2.
Share of headshot kills
Best month: November 2026 with 49%.
Matches won (win rate)
Best month: August 2026 with 79%.
Best month: October 2026 with 2,294.
Rounds with first kill
Best month: August 2026 with 17%.
1v1 clutches won
Best month: August 2026 with 75%.
Patterns
From the last 107 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ReNnErZ-607 loses the most ELO in match 2 of the day: +4 ELO, 40% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Inferno
- Most kills in a match: 42 · Cache
- Longest win streak: 12 wins in a row · Anubis
- Highest rating in a match: 2.16 · Ancient
Maps in detail
from the last 107 matchesCompared with players on the same level who have at least 15 matches on the map.
How ReNnErZ-607 plays
Across 107 matches ReNnErZ-607 averages K/R 0.76, ADR 84.2 and a rating of 1.04. Biggest strength: Rounds with first kill at 13%, better than 84% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 47% headshots. The strongest map is Anubis with a 68% win rate in 22 matches. In 43 of 107 matches the rating was 1.10 or higher (40%), in 37 it was below 0.90. In 107 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: August 2026 at 1.18. ReNnErZ-607 loses the most ELO in match 2 of the day (+4 ELO, win rate 40%). Things go best in match 3 of the day (±0 ELO, win rate 70%). Match no. 3 of the day goes best: 70% win rate. Last 30 days: 52 matches, win rate 50%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.