reess-

Kazakhstan
On FACEIT since 2021 77 matches tracked 43 matches in 30 days
ELO ▲ 224
2,176
30-day peak: 2,238
Rank EU
#145,074
Kazakhstan #5,517 in Kazakhstan
Last updated:

How does reess- play?

Rating 1.11 K/R 0.79 ADR 86.5 from 77 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 77 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 23% normal 0.90 to 1.09 17% weak 0.75 to 0.89 18% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 29%+18 pp · Ø 11% better than 96%
K/D 1.08+0.06 · Ø 1.02 better than 69%
Pistol kills per match 3.2
Knife kills 5 in 77 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (4.1%).

2K rounds 14.5%+1.2 pp · Ø 13.3% better than 75%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 13x 4K, 1 ace in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.48+0.20 · Ø 0.28 better than 90%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether reess- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 68 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.78
JulAugSepOct

Best month: August 2026 with 0.86.

Patterns

From the last 77 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −4 ELO
25 matches · 52% win rate
In match 1 of the day ±0 ELO
20 matches · 45% win rate
Between 18:00 and 24:00 +35 ELO, win rate 45%

reess- loses the most ELO on Mirage: −4 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 37 · Ancient
  3. Highest rating in a match: 2.08 · Cache

Maps in detail

from the last 77 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
52% right on the average
0.77 better than 67%
88.4 better than 84%
1.05 better than 59%
50% of 149 duels better than 45%
44% of 16 situations better than 67%
Dust 220
65% better than 91%
0.75 better than 55%
83.2 better than 61%
1.09 better than 69%
51% of 118 duels right on the average
40% of 5 situations better than 58%
Ancient14
43% -
0.83 -
86.6 -
1.18-
47% of 86 duels -
44% of 9 situations -
Inferno6
67% -
0.78 -
78.6 -
1.12-
53% of 32 duels -
0% of 2 situations -
Anubis5
20% -
0.68 -
77.6 -
0.90-
42% of 26 duels -
33% of 3 situations -
Cache5
60% -
1.06 -
109.7 -
1.47-
54% of 39 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How reess- plays

Across 77 matches reess- averages K/R 0.79, ADR 86.5 and a rating of 1.11. Biggest strength: 3K rounds at 6.3%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 46% headshots. The strongest map is Dust 2 with a 65% win rate in 20 matches. In 37 of 77 matches the rating was 1.10 or higher (48%), in 27 it was below 0.90. In 68 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 1.26. reess- loses the most ELO on Mirage (−4 ELO, win rate 52%). Things go best on Dust 2 (+29 ELO, win rate 65%). Last 30 days: 43 matches, win rate 53%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.