real_zombe

Russia
On FACEIT since 2022 313 matches tracked 184 matches in 30 days
ELO ▲ 207
2,970
30-day peak: 3,087
Rank EU ▼ 2,196 places
#9,321
Russia #2,685 in Russia
30 days · prev. #7,125 · best #5,729
Last updated:

How does real_zombe play?

Rating 1.00 K/R 0.70 ADR 77.8 from 313 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 313 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 13% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 23%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (237 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−6 pp · Ø 41% better than 29%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 15%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.05).

Headshot rate 53%+1 pp · Ø 52% better than 58%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.00−0.05 · Ø 1.05 better than 26%
Pistol kills per match 3.2
Knife kills 3 in 313 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so clearly below the average (4.3%).

2K rounds 13.1%−0.5 pp · Ø 13.6% better than 33%
3K rounds 3.7%−0.6 pp · Ø 4.3% better than 26%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 37x 4K, 2 aces in 237 matches

Utility and deaths

Average
Nades, flashes and deaths

4.6 utility damage per round and so well above the average (4.0).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.6+0.6 · Ø 4.0 better than 70%
Enemies flashed per round 0.29−0.02 · Ø 0.31 better than 46%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ADR +4.2
= Stayed the same
K/R at 0.71, Rating at 1.00, Win rate at 51%, ELO at 3,030
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: September 2026 with 0.71. Last 3 months: 0.71 (at the start 0.68). Slightly below the average (0.75).

Patterns

From the last 313 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −58 ELO
52 matches · 46% win rate
Between 18:00 and 24:00 −64 ELO, win rate 47%
On Thursdays +28 ELO, win rate 39%

real_zombe loses the most ELO on Anubis: −58 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Inferno
  2. Longest win streak: 5 wins in a row · Nuke
  3. Most kills in a match: 44 · Ancient

Maps in detail

from the last 313 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
58% better than 71%
0.70 better than 24%
77.6 better than 28%
0.98 better than 24%
52% of 483 duels right on the average
43% of 90 situations better than 65%
Dust 271
48% better than 30%
0.72 better than 34%
79.2 better than 36%
1.01 better than 32%
52% of 335 duels right on the average
26% of 39 situations better than 18%
Anubis52
46% better than 23%
0.66 better than 10%
73.8 better than 11%
0.95 better than 16%
47% of 236 duels better than 21%
26% of 27 situations better than 21%
Ancient36
47% better than 27%
0.68 better than 15%
78.4 better than 30%
0.98 better than 26%
48% of 164 duels better than 26%
33% of 21 situations better than 37%
Cache19
58% better than 53%
0.74 better than 32%
80.6 better than 31%
1.04 better than 29%
52% of 87 duels better than 40%
36% of 14 situations better than 43%
Nuke18
50% better than 28%
0.75 better than 41%
78.2 better than 28%
1.09 better than 54%
50% of 105 duels better than 33%
17% of 6 situations better than 8%
Inferno10
60% -
0.73 -
80.6 -
1.05-
49% of 49 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How real_zombe plays

Across 313 matches real_zombe averages K/R 0.70, ADR 77.8 and a rating of 1.00. Averages 15.3 kills per match with 53% headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 106 of 313 matches the rating was 1.10 or higher (34%), in 136 it was below 0.90. In 237 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: October 2026 at 1.02. real_zombe loses the most ELO on Anubis (−58 ELO, win rate 46%). Things go best on Dust 2 (+92 ELO, win rate 48%). Match no. 2 of the day goes best: 58% win rate, −36 ELO. Improved over the last three months: ADR +4.2. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.71, Rating at 1.00, Win rate at 51%, ELO at 3,030. Last 30 days: 184 matches, win rate 54%, net ELO −43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.