rasse__
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (52%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.26 K/D and so well above the average (1.04).
Impact
StrengthExactly 2 kills in 16.7% of rounds and so well above the average (13.6%).
Utility and deaths
Average0.49 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageKills per round (K/R)
Best month: July 2026 with 1.01.
Rating, 1.00 is an average match
Best month: July 2026 with 1.44.
Damage per round (ADR)
Best month: July 2026 with 106.9.
Share of headshot kills
Best month: July 2026 with 56%.
Matches won (win rate)
Best month: July 2026 with 88%.
Best month: September 2026 with 2,639.
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 132 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
rasse__ loses the most ELO on Ancient: −46 ELO, 52% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Nuke
- Most kills in a match: 38 · Ancient
- Highest rating in a match: 2.47 · Cache
Maps in detail
from the last 132 matchesCompared with players on the same level who have at least 15 matches on the map.
How rasse__ plays
Across 132 matches rasse__ averages K/R 0.90, ADR 95.4 and a rating of 1.26. Biggest strength: Rating at 1.26, better than 96% of level 10 · 2,500-2,749 ELO players. Averages 19.0 kills per match with 53% headshots. The strongest map is Vertigo with a 60% win rate in 10 matches. In 89 of 132 matches the rating was 1.10 or higher (67%), in 21 it was below 0.90. In 122 matches with detailed stats: 33 4Ks and 9 aces. Best month by rating: July 2026 at 1.44. rasse__ loses the most ELO on Ancient (−46 ELO, win rate 52%). Things go best on Cache (+24 ELO, win rate 52%). Last 30 days: 42 matches, win rate 43%, net ELO +16.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.