rasko-

Turkey
On FACEIT since 2020 200 matches tracked 77 matches in 30 days
ELO ▼ 84
2,325
30-day peak: 2,472
Rank EU
#92,638
Turkey #2,495 in Turkey
Last updated:

How does rasko- play?

Rating 0.90 K/R 0.64 ADR 71.0 from 200 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 200 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 14% normal 0.90 to 1.09 19% weak 0.75 to 0.89 24% very weak below 0.75 33%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 8%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.89−0.14 · Ø 1.03 better than 5%
Pistol kills per match 2.6
Knife kills 3 in 200 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.3).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 9%
3K rounds 2.8%−1.3 pp · Ø 4.1% better than 4%
MVPs per match 1.7−0.6 · Ø 2.3 better than 2%
4Ks and aces 20x 4K, 1 ace in 179 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 64%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether rasko- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 191 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.63
JulAugSepOct

Best month: August 2026 with 0.66.

Patterns

From the last 200 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −93 ELO
37 matches · 49% win rate
In match 4 of the day −52 ELO
24 matches · 42% win rate
On Thursdays −73 ELO, win rate 38%

rasko- loses the most ELO on Anubis: −93 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Highest rating in a match: 1.95 · Anubis

Maps in detail

from the last 200 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 282
59% better than 76%
0.62 better than 5%
69.3 better than 4%
0.89 better than 7%
46% of 259 duels better than 20%
30% of 50 situations better than 31%
Anubis37
49% better than 38%
0.69 better than 21%
75.8 better than 18%
0.98 better than 27%
54% of 168 duels better than 62%
24% of 25 situations better than 19%
Inferno33
45% better than 21%
0.64 better than 5%
70.5 better than 4%
0.86 better than 2%
49% of 135 duels better than 27%
29% of 14 situations better than 28%
Cache18
50% -
0.66 -
72.4 -
0.92-
43% of 51 duels -
13% of 8 situations -
Mirage17
41% better than 14%
0.63 better than 7%
71.0 better than 8%
0.87 better than 5%
50% of 62 duels better than 41%
50% of 10 situations better than 82%
Nuke10
30% -
0.67 -
67.7 -
0.97-
34% of 32 duels -
33% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rasko- plays

Across 200 matches rasko- averages K/R 0.64, ADR 71.0 and a rating of 0.90. Most room to improve: Damage per round (ADR) at 71.0, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 14.4 kills per match with 53% headshots. The strongest map is Dust 2 with a 59% win rate in 82 matches. In 50 of 200 matches the rating was 1.10 or higher (25%), in 113 it was below 0.90. In 179 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: August 2026 at 0.95. rasko- loses the most ELO on Anubis (−93 ELO, win rate 49%). Things go best in match 3 of the day (+64 ELO, win rate 68%). Match no. 3 of the day goes best: 68% win rate, +64 ELO. Last 30 days: 77 matches, win rate 45%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.