rasher0_0

Russia
On FACEIT since 2023 237 matches tracked 42 matches in 30 days
ELO ▼ 156
2,476
30-day peak: 2,632
Rank EU
#57,312
Russia #16,300 in Russia
Last updated:

How does rasher0_0 play?

Rating 0.99 (from 217 matches) K/R 0.70 ADR 77.4 from 237 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 217 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.02−0.01 · Ø 1.03 better than 41%
Pistol kills per match 2.5
Knife kills 4 in 237 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so well below the average (13.4%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 7%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 12%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 19x 4K, 2 aces in 177 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 62%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 32%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +467
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.17, ADR −9.1, Headshots −3 pp, Win rate −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.67 (at the start 0.79). Clearly below the average (0.74).

Patterns

From the last 237 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −110 ELO
69 matches · 42% win rate
On Ancient −25 ELO
25 matches · 52% win rate
On Saturdays −24 ELO, win rate 41%

rasher0_0 loses the most ELO on Dust 2: −110 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 35 · Mirage
  3. Highest rating in a match: 2.16 · Mirage

Maps in detail

from the last 237 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
58% better than 75%
0.71 better than 35%
80.3 better than 46%
1.00 better than 38%
51% of 239 duels right on the average
48% of 50 situations better than 78%
Dust 269
42% better than 18%
0.69 better than 23%
73.9 better than 14%
0.96 better than 21%
52% of 202 duels right on the average
35% of 37 situations better than 45%
Anubis37
59% better than 72%
0.72 better than 36%
82.1 better than 56%
0.99 better than 30%
58% of 89 duels better than 84%
25% of 20 situations better than 21%
Ancient25
52% better than 47%
0.74 better than 45%
78.4 better than 32%
1.05 better than 54%
60% of 53 duels better than 90%
46% of 24 situations better than 73%
Nuke11
55% -
0.67 -
68.4 -
1.02-
65% of 26 duels -
50% of 8 situations -
Cache6
33% -
0.63 -
71.2 -
0.89-
44% of 16 duels -
75% of 4 situations -
Inferno6
50% -
0.61 -
69.5 -
0.89-
35% of 17 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rasher0_0 plays

Across 237 matches rasher0_0 averages K/R 0.70 and ADR 77.4; the rating across the 217 rated matches is 0.99. Biggest strength: Headshot rate at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 56% headshots. The strongest map is Anubis with a 59% win rate in 37 matches. In 78 of 217 matches the rating was 1.10 or higher (36%), in 95 it was below 0.90. In 177 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: July 2026 at 1.12. rasher0_0 loses the most ELO on Dust 2 (−110 ELO, win rate 42%). Things go best on Anubis (+50 ELO, win rate 59%). Match no. 4 of the day goes best: 61% win rate, −25 ELO. Improved over the last three months: ELO +467. Got weaker: K/R −0.12, Rating −0.17, ADR −9.1, Headshots −3 pp, Win rate −4 pp. Last 30 days: 42 matches, win rate 43%, net ELO −80.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.