ramsher
How does ramsher play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).
Compared with 788 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 12% of rounds and so well above the average (10%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average54% headshots and so well above the average (44%).
Impact
StrengthExactly 3 kills in 5.5% of rounds and so well above the average (3.7%).
Utility and deaths
Average0.54 enemies flashed per round and so well above the average (0.25).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.87. Last 3 months: 0.81 (at the start 0.69). Well above the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.19. Last 3 months: 1.12 (at the start 0.93). Well above the average (0.98).
Damage per round (ADR)
Best month: October 2026 with 83.1. Last 3 months: 82.6 (at the start 72.3). Slightly above the average (78.5).
Share of headshot kills
Best month: September 2026 with 60%. Last 3 months: 58% (at the start 50%). Well above the average (44%).
Matches won (win rate)
Best month: June 2026 with 70%. Last 3 months unchanged at 44%. Well below the average (51%).
Best month: July 2026 with 1,284. Last 3 months: 943 (at the start 1,039).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 177 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ramsher loses the most ELO on Mirage: −45 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 2.29 · Dust 2
- Most kills in a match: 35 · Dust 2
Maps in detail
from the last 177 matchesCompared with players on the same level who have at least 15 matches on the map.
How ramsher plays
Across 177 matches ramsher averages K/R 0.74 and ADR 76.5; the rating across the 138 rated matches is 1.03. Biggest strength: 3K rounds at 5.5%, better than 98% of level 5 players. Most room to improve: Utility hit rate at 26%, better than only 8% of level 5 players. Averages 16.0 kills per match with 54% headshots. The strongest map is Ancient with a 67% win rate in 15 matches. In 51 of 138 matches the rating was 1.10 or higher (37%), in 56 it was below 0.90. In 72 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: September 2026 at 1.19. ramsher loses the most ELO on Mirage (−45 ELO, win rate 44%). Things go best on Inferno (+5 ELO, win rate 33%). Match no. 2 of the day goes best: 52% win rate. Improved over the last three months: K/R +0.12, Rating +0.19, ADR +10.3, Headshots +8 pp. Got weaker: ELO −96. Unchanged in recent months: Win rate at 44%. Last 30 days: 49 matches, win rate 43%, net ELO −53.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.