rafa_montana

Afghanistan
On FACEIT since 2025 170 matches tracked 115 matches in 30 days
Last updated:

How does rafa_montana play?

Rating 1.08 K/R 0.78 ADR 79.4 from 170 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 170 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 27% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Higher headshot rate than the level 7 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

Level 7

Compared with 980 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 34%
Opening duels won 56%+6 pp · Ø 50% better than 91%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 18%−5 pp · Ø 23% better than 31%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Strength
Where do the kills come from?

61% headshots and so well above the average (46%).

Headshot rate 61%+15 pp · Ø 46% better than 99%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.13+0.14 · Ø 0.99 better than 92%
Pistol kills per match 2.2
Knife kills 3 in 170 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so slightly above the average (13.0%).

2K rounds 13.8%+0.8 pp · Ø 13.0% better than 72%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 68%
MVPs per match 2.1−0.1 · Ø 2.2 better than 40%
4Ks and aces 16x 4K, 2 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

1.0 utility damage per round and so well below the average (4.0).

Utility hit rate 29%−6 pp · Ø 35% better than 16%
Utility damage per round 1.0−3.0 · Ø 4.0 better than 1%
Enemies flashed per round 0.14−0.13 · Ø 0.27 better than 19%
Deaths per round 68%−5 pp · Ø 73% better than 93%

Progress

One value per month, dashed line is the level 7 average
Whether rafa_montana is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 170 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: August 2026 with 0.82.

Patterns

From the last 170 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −53 ELO
33 matches · 42% win rate
In match 3 of the day −12 ELO
20 matches · 35% win rate
On Tuesdays −4 ELO, win rate 38%

rafa_montana loses the most ELO on Dust 2: −53 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.63 · Anubis
  2. Most kills in a match: 54 · Ancient
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 170 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
39% better than 14%
0.80 better than 85%
81.4 better than 62%
1.09 better than 78%
55% of 175 duels better than 79%
43% of 42 situations better than 64%
Anubis33
55% better than 62%
0.78 better than 78%
75.6 better than 25%
1.10 better than 83%
49% of 120 duels better than 44%
41% of 34 situations better than 55%
Dust 233
42% better than 22%
0.79 better than 81%
81.6 better than 61%
1.10 better than 82%
60% of 131 duels better than 92%
42% of 31 situations better than 64%
Inferno22
55% better than 61%
0.76 better than 77%
79.4 better than 57%
1.08 better than 80%
49% of 53 duels right on the average
41% of 17 situations better than 55%
Cache14
36% -
0.72 -
76.2 -
1.02-
57% of 54 duels -
50% of 6 situations -
Ancient12
50% -
0.79 -
79.9 -
1.09-
54% of 56 duels -
36% of 11 situations -
Nuke7
57% -
0.69 -
76.0 -
0.90-
65% of 17 duels -
36% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rafa_montana plays

Across 170 matches rafa_montana averages K/R 0.78, ADR 79.4 and a rating of 1.08. Biggest strength: Headshot rate at 61%, better than 99% of level 7 players. Most room to improve: Utility damage per round at 1.0, better than only 1% of level 7 players. Averages 17.1 kills per match with 61% headshots. The strongest map is Anubis with a 55% win rate in 33 matches. In 84 of 170 matches the rating was 1.10 or higher (49%), in 44 it was below 0.90. In 152 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: August 2026 at 1.14. rafa_montana loses the most ELO on Dust 2 (−53 ELO, win rate 42%). Things go best on Anubis (+55 ELO, win rate 55%). Last 30 days: 115 matches, win rate 47%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.