radyakaa

Ukraine
On FACEIT since 2025 96 matches tracked 20 matches in 30 days
Last updated:

How does radyakaa play?

Rating 1.10 (from 56 matches) K/R 0.81 ADR 87.5 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 56 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 32% normal 0.90 to 1.09 14% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. More 1v1 and 1v2 wins than the level 6 average. More damage per round than the level 6 average.
Multi-killsClutcherDamage
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

Level 6

Compared with 996 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 80%
Opening duels won 56%+6 pp · Ø 50% better than 93%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 73%
Clutch 1v2 won 23%0 pp · Ø 23% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Strength
Where do the kills come from?

1.17 K/D and so clearly above the average (1.00).

Headshot rate 54%+9 pp · Ø 45% better than 90%
AWP share of kills 4%−7 pp · Ø 11% better than 27%
K/D 1.17+0.17 · Ø 1.00 better than 96%
Pistol kills per match 2.5
Knife kills 4 in 96 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so well above the average (13.0%).

2K rounds 15.1%+2.1 pp · Ø 13.0% better than 92%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.4+0.2 · Ø 2.2 better than 78%
4Ks and aces 15x 4K, 0 aces in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 5.3+1.4 · Ø 3.9 better than 77%
Enemies flashed per round 0.30+0.04 · Ø 0.26 better than 65%
Deaths per round 69%−3 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Headshots +3 pp, Win rate +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, ADR −4.3

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: June 2026 with 0.85. Last 3 months: 0.78 (at the start 0.85). Clearly above the average (0.72).

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −32 ELO
27 matches · 41% win rate
Between 12:00 and 18:00 −13 ELO, win rate 41%

radyakaa loses the most ELO on Mirage: −32 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Cache
  2. Highest rating in a match: 1.89 · Anubis
  3. Most kills in a match: 47 · Ancient

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
41% better than 19%
0.72 right on the average
81.1 better than 63%
0.93 better than 26%
51% of 91 duels better than 57%
38% of 16 situations right on the average
Ancient16
44% better than 30%
0.82 better than 91%
88.7 better than 94%
1.20-
45% of 55 duels better than 22%
60% of 10 situations better than 92%
Dust 216
56% better than 74%
0.85 better than 96%
91.5 better than 96%
1.21-
63% of 59 duels better than 97%
38% of 13 situations better than 53%
Inferno13
31% -
0.86 -
91.9 -
1.19-
62% of 47 duels -
57% of 7 situations -
Anubis12
50% -
0.86 -
90.9 -
1.21-
58% of 40 duels -
43% of 7 situations -
Nuke8
63% -
0.78 -
85.1 -
1.06-
46% of 24 duels -
43% of 7 situations -
Overpass3
100% -
0.83 -
84.1 -
-
38% of 8 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How radyakaa plays

Across 96 matches radyakaa averages K/R 0.81 and ADR 87.5; the rating across the 56 rated matches is 1.10. Biggest strength: K/D at 1.17, better than 96% of level 6 players. Averages 17.0 kills per match with 54% headshots. The strongest map is Dust 2 with a 56% win rate in 16 matches. In 31 of 56 matches the rating was 1.10 or higher (55%), in 17 it was below 0.90. In 56 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: October 2026 at 1.14. radyakaa loses the most ELO on Mirage (−32 ELO, win rate 41%). Things go best in match 2 of the day (±0 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate. Improved over the last three months: Headshots +3 pp, Win rate +3 pp. Got weaker: K/R −0.07, ADR −4.3. Last 30 days: 20 matches, win rate 55%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.