ra1den999

Italy
On FACEIT since 2024 244 matches tracked 35 matches in 30 days
ELO
2,253
30-day peak: 2,259
Rank EU
#115,222
Italy #650 in Italy
Last updated:
Next update possible in 1s

How does ra1den999 play?

Rating 1.01 K/R 0.72 ADR 81.7 from 244 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 244 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (185 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Weakness
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 16%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.00−0.03 · Ø 1.03 better than 33%
Pistol kills per match 2.6
Knife kills 9 in 244 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 15%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 33%
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 32x 4K, 4 aces in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 1%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 33%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 76%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +141
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.09, ADR −6.0, Headshots −4 pp, Win rate −13 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.71 (at the start 0.77). Slightly below the average (0.74).

Patterns

From the last 244 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −36 ELO
30 matches · 53% win rate
In match 4 of the day −25 ELO
31 matches · 42% win rate
On Mondays +51 ELO, win rate 42%

ra1den999 loses the most ELO on Dust 2: −36 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Highest rating in a match: 2.37 · Anubis
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 244 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage120
62% better than 84%
0.73 better than 44%
81.7 better than 53%
1.02 better than 44%
47% of 481 duels better than 25%
36% of 83 situations better than 43%
Anubis44
55% better than 60%
0.72 better than 36%
83.0 better than 60%
1.01 better than 38%
53% of 195 duels better than 56%
29% of 24 situations better than 29%
Ancient33
42% better than 20%
0.76 better than 56%
85.9 better than 71%
1.02 better than 44%
56% of 166 duels better than 74%
36% of 14 situations better than 45%
Dust 230
53% better than 56%
0.66 better than 13%
74.5 better than 16%
0.95 better than 18%
58% of 83 duels better than 82%
38% of 16 situations better than 53%
Nuke9
44% -
0.73 -
81.2 -
1.03-
45% of 29 duels -
67% of 9 situations -
Cache5
40% -
0.76 -
93.3 -
0.97-
23% of 22 duels -
0% of 5 situations -
Inferno3
0% -
0.72 -
75.0 -
0.95-
29% of 7 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ra1den999 plays

Across 244 matches ra1den999 averages K/R 0.72, ADR 81.7 and a rating of 1.01. Most room to improve: Utility hit rate at 24%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 49% headshots. The strongest map is Mirage with a 62% win rate in 120 matches. In 88 of 244 matches the rating was 1.10 or higher (36%), in 87 it was below 0.90. In 185 matches with detailed stats: 32 4Ks and 4 aces. Best month by rating: July 2026 at 1.08. ra1den999 loses the most ELO on Dust 2 (−36 ELO, win rate 53%). Things go best on Anubis (+44 ELO, win rate 55%). From match no. 5 of the day on, things go best: 65% win rate. Improved over the last three months: ELO +141. Got weaker: K/R −0.06, Rating −0.09, ADR −6.0, Headshots −4 pp, Win rate −13 pp. Last 30 days: 35 matches, win rate 49%, net ELO −41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.