r9nt9

Belarus
On FACEIT since 2026 236 matches tracked 63 matches in 30 days
ELO ▲ 172
2,045
30-day peak: 2,045
Rank EU
#212,375
Belarus #4,921 in Belarus
Last updated:

How does r9nt9 play?

Rating 1.07 K/R 0.78 ADR 83.8 from 236 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 236 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (49%).

Headshot rate 61%+12 pp · Ø 49% better than 97%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 3.2
Knife kills 7 in 236 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 74%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 83%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 42x 4K, 5 aces in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.12, Rating +0.17, ADR +11.4
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −4 pp, ELO −362

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.96. Last 3 months: 0.82 (at the start 0.70). Clearly above the average (0.74).

Patterns

From the last 236 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −50 ELO
38 matches · 42% win rate
On Dust 2 −46 ELO
55 matches · 56% win rate
Between 12:00 and 18:00 −24 ELO, win rate 45%
On Saturdays +4 ELO, win rate 46%

r9nt9 loses the most ELO in match 1 of the day: −50 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.64 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 49 · Mirage

Maps in detail

from the last 236 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
55% better than 66%
0.77 better than 66%
82.0 better than 57%
1.05 better than 59%
51% of 489 duels right on the average
35% of 43 situations better than 41%
Dust 255
56% better than 66%
0.76 better than 62%
82.4 better than 61%
1.05 better than 56%
50% of 266 duels better than 43%
42% of 19 situations better than 62%
Anubis27
56% better than 68%
0.80 better than 80%
85.4 better than 75%
1.10 better than 74%
58% of 152 duels better than 84%
31% of 13 situations better than 32%
Ancient23
43% better than 21%
0.84 better than 89%
90.5 better than 90%
1.11 better than 77%
63% of 133 duels better than 96%
35% of 17 situations better than 47%
Cache11
55% -
0.74 -
84.8 -
1.03-
47% of 57 duels -
0% of 4 situations -
Nuke10
50% -
0.94 -
101.5 -
1.29-
58% of 66 duels -
17% of 6 situations -
Inferno6
17% -
0.66 -
70.8 -
0.93-
41% of 17 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How r9nt9 plays

Across 236 matches r9nt9 averages K/R 0.78, ADR 83.8 and a rating of 1.07. Biggest strength: Headshot rate at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.1, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 61% headshots. The strongest map is Anubis with a 56% win rate in 27 matches. In 104 of 236 matches the rating was 1.10 or higher (44%), in 84 it was below 0.90. In 161 matches with detailed stats: 42 4Ks and 5 aces. Best month by rating: September 2026 at 1.33. r9nt9 loses the most ELO in match 1 of the day (−50 ELO, win rate 42%). Things go best in match 4 of the day (+45 ELO, win rate 59%). Match no. 4 of the day goes best: 59% win rate, +45 ELO. Improved over the last three months: K/R +0.12, Rating +0.17, ADR +11.4. Got weaker: Headshots −2 pp, Win rate −4 pp, ELO −362. Last 30 days: 63 matches, win rate 59%, net ELO +58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.