s1bry

Bulgaria
On FACEIT since 2014 275 matches tracked 143 matches in 30 days
ELO ▲ 350
3,321
30-day peak: 3,367
Rank EU ▲ 500 places
#2,505
Bulgaria #21 in Bulgaria
30 days · prev. #3,005 · best #1,853
Last updated:
Next update possible in 37m 17s

How does s1bry play?

Rating 1.08 (from 230 matches) K/R 0.78 ADR 80.7 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 230 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).

3,000-3,499 ELO

Compared with 7,443 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 46%−6 pp · Ø 52% better than 7%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 70%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

67% headshots and so well above the average (53%).

Headshot rate 67%+14 pp · Ø 53% better than 99%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.09+0.04 · Ø 1.05 better than 53%
Pistol kills per match 2.6
Knife kills 4 in 275 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.0% of rounds and so slightly below the average (13.5%).

2K rounds 13.0%−0.5 pp · Ø 13.5% better than 29%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.3−0.1 · Ø 2.4 better than 36%
4Ks and aces 39x 4K, 4 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

0.60 enemies flashed per round and so well above the average (0.32).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 2.8−1.0 · Ø 3.8 better than 17%
Enemies flashed per round 0.60+0.28 · Ø 0.32 better than 97%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +5 pp, ELO +437
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.16, Rating −0.30, ADR −15.4, Win rate −4 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOctNov

Best month: July 2026 with 0.98. Last 3 months: 0.73 (at the start 0.89). Just below the average (0.75).

Patterns

From the last 275 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −142 ELO
70 matches · 46% win rate
In match 4 of the day +122 ELO
34 matches · 50% win rate
On Wednesdays −32 ELO, win rate 39%

s1bry loses the most ELO on Mirage: −142 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 10 wins in a row · Anubis
  3. Highest rating in a match: 2.42 · Ancient
  4. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 278
53% better than 43%
0.81 better than 73%
84.0 better than 60%
1.10 better than 58%
46% of 216 duels better than 18%
36% of 36 situations better than 42%
Mirage70
46% better than 16%
0.74 better than 40%
75.4 better than 18%
1.03 better than 38%
43% of 220 duels better than 7%
38% of 40 situations better than 47%
Ancient52
65% better than 80%
0.82 better than 77%
81.2 better than 44%
1.16 better than 79%
55% of 210 duels better than 65%
50% of 26 situations better than 78%
Anubis49
57% better than 56%
0.74 better than 43%
79.9 better than 41%
1.04 better than 43%
54% of 155 duels better than 60%
38% of 21 situations right on the average
Cache13
62% -
0.78 -
80.3 -
1.10-
40% of 65 duels -
63% of 8 situations -
Nuke5
80% -
0.85 -
87.8 -
0.78-
25% of 4 duels -
-
Overpass5
60% -
0.86 -
89.5 -
-
-
-
Inferno3
67% -
0.85 -
95.0 -
1.95-
50% of 4 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1bry plays

Across 275 matches s1bry averages K/R 0.78 and ADR 80.7; the rating across the 230 rated matches is 1.08. Biggest strength: Headshot rate at 67%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Opening duels won at 46%, better than only 7% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 67% headshots. The strongest map is Ancient with a 65% win rate in 52 matches. In 105 of 230 matches the rating was 1.10 or higher (46%), in 78 it was below 0.90. In 188 matches with detailed stats: 39 4Ks and 4 aces. Best month by rating: July 2026 at 1.39. s1bry loses the most ELO on Mirage (−142 ELO, win rate 46%). Things go best on Ancient (+335 ELO, win rate 65%). Match no. 1 of the day goes best: 61% win rate, +119 ELO. Improved over the last three months: Headshots +5 pp, ELO +437. Got weaker: K/R −0.16, Rating −0.30, ADR −15.4, Win rate −4 pp. Last 30 days: 143 matches, win rate 54%, net ELO +376.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.