r3ddy-

France
On FACEIT since 2026 339 matches tracked 135 matches in 30 days
Last updated:

How does r3ddy- play?

Rating 1.12 K/R 0.83 ADR 88.7 from 339 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 339 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 19% of rounds and so well above the average (11%).

Rounds with first kill 19%+8 pp · Ø 11% better than 99%
Opening duels won 54%+2 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 90%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 39%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so just above the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 27%+15 pp · Ø 12% better than 93%
K/D 1.07+0.03 · Ø 1.04 better than 56%
Pistol kills per match 3.3
Zeus kills1 in 339 matches
Knife kills 12 in 339 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.4).

2K rounds 15.2%+1.6 pp · Ø 13.6% better than 82%
3K rounds 5.8%+1.6 pp · Ø 4.2% better than 93%
MVPs per match 3.1+0.7 · Ø 2.4 better than 96%
4Ks and aces 74x 4K, 7 aces in 249 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 18%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 28%
Deaths per round 78%+7 pp · Ø 71% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +4 pp, ELO +401
= Stayed the same
K/R at 0.83, Rating at 1.12, ADR at 88.4, Headshots at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: September 2026 with 0.87. Last 3 months unchanged at 0.83. Clearly above the average (0.75).

Patterns

From the last 339 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
124 matches · 52% win rate
On Saturdays +48 ELO, win rate 43%

r3ddy- loses the most ELO on Mirage: −25 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.48 · Mirage
  2. Longest win streak: 8 wins in a row · Nuke
  3. Most kills in a match: 54 · Dust 2

Maps in detail

from the last 339 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage124
52% better than 46%
0.85 better than 87%
89.1 better than 83%
1.14 better than 78%
55% of 874 duels better than 69%
45% of 53 situations better than 70%
Dust 290
58% better than 70%
0.86 better than 89%
93.8 better than 92%
1.16 better than 81%
56% of 686 duels better than 74%
51% of 45 situations better than 83%
Ancient35
43% better than 20%
0.81 better than 76%
85.1 better than 65%
1.09 better than 65%
50% of 242 duels better than 38%
40% of 15 situations better than 56%
Nuke26
54% better than 47%
0.87 better than 87%
89.7 better than 81%
1.20 better than 85%
48% of 165 duels better than 23%
35% of 23 situations better than 39%
Anubis24
54% better than 54%
0.77 better than 58%
84.9 better than 65%
1.01 better than 34%
53% of 175 duels better than 56%
44% of 9 situations better than 65%
Cache16
44% -
0.84 -
89.2 -
1.13-
48% of 97 duels -
63% of 8 situations -
Inferno15
33% better than 3%
0.74 better than 37%
80.0 better than 27%
0.96 better than 11%
52% of 115 duels better than 37%
22% of 9 situations better than 16%
Aim_redline_faceit3
67% -
0.55 -
59.8 -
0.91-
55% of 51 duels -
55% of 51 situations -
Vertigo3
0% -
0.51 -
55.0 -
0.59-
50% of 18 duels -
20% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How r3ddy- plays

Across 339 matches r3ddy- averages K/R 0.83, ADR 88.7 and a rating of 1.12. Biggest strength: Rounds with first kill at 19%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 18.2 kills per match with 51% headshots. The strongest map is Dust 2 with a 58% win rate in 90 matches. In 158 of 339 matches the rating was 1.10 or higher (47%), in 108 it was below 0.90. In 249 matches with detailed stats: 74 4Ks and 7 aces. Best month by rating: September 2026 at 1.17. r3ddy- loses the most ELO on Mirage (−25 ELO, win rate 52%). Things go best on Ancient (+96 ELO, win rate 43%). Match no. 4 of the day goes best: 60% win rate, +9 ELO. Improved over the last three months: Win rate +4 pp, ELO +401. Unchanged in recent months: K/R at 0.83, Rating at 1.12, ADR at 88.4, Headshots at 51%. Last 30 days: 135 matches, win rate 54%, net ELO +286.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.