r2cket

Heard & McDonald Islands
83 matches tracked
Last updated:

How does r2cket play?

Rating 0.91 K/R 0.68 ADR 73.5 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 83 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 34%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average.
AWPerEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (14 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 12% no comparison
Opening duels won 46% no comparison

Clutch

Last one alive
Clutch 1v1 won 38% no comparison
Clutch 1v2 won 30% no comparison
Clutch kills per match 0.9 no comparison

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (0.99).

Headshot rate 50%+3 pp · Ø 47% better than 66%
AWP share of kills 26% no comparison
K/D 0.89−0.10 · Ø 0.99 better than 13%
Pistol kills per match 2.6
Knife kills 2 in 83 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 12.3% no comparison
3K rounds 2.2% no comparison
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 1x 4K, 0 aces in 14 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 31% no comparison
Utility damage per round 3.8 no comparison
Enemies flashed per round 0.31 no comparison
Deaths per round 76%+3 pp · Ø 73% better than 12%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.08, ADR −7.0, Headshots −8 pp, Win rate −4 pp

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: June 2026 with 0.73. Last 3 months: 0.62 (at the start 0.70). Clearly below the average (0.72).

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
23 matches · 57% win rate
On Mirage −3 ELO
27 matches · 44% win rate

r2cket loses the most ELO on Dust 2: −50 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 1.78 · Dust 2

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
44% better than 27%
0.71 better than 42%
73.7 better than 20%
0.95 better than 29%
49% of 156 duels better than 41%
35% of 17 situations better than 41%
Dust 223
57% better than 72%
0.64 better than 13%
69.8 better than 8%
0.87 better than 9%
41% of 140 duels better than 10%
38% of 8 situations better than 46%
Anubis16
38% better than 13%
0.66 better than 19%
75.4 better than 25%
0.85 better than 8%
57% of 70 duels better than 82%
33% of 6 situations better than 40%
Ancient9
44% -
0.73 -
80.7 -
1.01-
56% of 50 duels -
60% of 5 situations -
Nuke5
60% -
0.64 -
69.2 -
0.85-
44% of 27 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How r2cket plays

Across 83 matches r2cket averages K/R 0.68, ADR 73.5 and a rating of 0.91. Most room to improve: Deaths per round at 76%, better than only 12% of level 8 players. Averages 15.6 kills per match with 50% headshots. The strongest map is Dust 2 with a 57% win rate in 23 matches. In 24 of 83 matches the rating was 1.10 or higher (29%), in 43 it was below 0.90. In 14 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: June 2026 at 0.96. r2cket loses the most ELO on Dust 2 (−50 ELO, win rate 57%). Got weaker: K/R −0.08, Rating −0.08, ADR −7.0, Headshots −8 pp, Win rate −4 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.