r1pa4-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (278 matches).
Compared with 1,153 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so well below the average (55%).
Clutch
Average0.9 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average64% headshots and so well above the average (53%).
Impact
AverageExactly 2 kills in 13.6% of rounds and so clearly below the average (14.6%).
Utility and deaths
AverageDied in 73% of rounds and so clearly above the average (70%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.83. Last 3 months: 0.78 (at the start 0.83). Just below the average (0.79).
Rating, 1.00 is an average match
Best month: July 2026 with 1.16. Last 3 months: 1.08 (at the start 1.16). Just below the average (1.10).
Damage per round (ADR)
Best month: July 2026 with 91.4. Last 3 months: 86.0 (at the start 91.4). Just above the average (84.9).
Share of headshot kills
Best month: July 2026 with 67%. Last 3 months: 64% (at the start 67%). Well above the average (53%).
Matches won (win rate)
Best month: September 2026 with 66%. Last 3 months unchanged at 58%. Clearly above the average (53%).
Best month: October 2026 with 4,197. Last 3 months: 4,097 (at the start 3,571).
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 316 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
r1pa4- loses the most ELO on Cache: −115 ELO, 53% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.77 · Ancient
- Recorded match no. 250 · Dust 2
- Most kills in a match: 48 · Mirage
- Longest win streak: 7 wins in a row · Ancient
Maps in detail
from the last 316 matchesCompared with players on the same level who have at least 15 matches on the map.
How r1pa4- plays
Across 316 matches r1pa4- averages K/R 0.79, ADR 86.5 and a rating of 1.09. Biggest strength: Headshot rate at 64%, better than 94% of level 10 · 3,500+ ELO players. Most room to improve: Opening duels won at 49%, better than only 9% of level 10 · 3,500+ ELO players. Averages 17.1 kills per match with 64% headshots. The strongest map is Dust 2 with a 64% win rate in 100 matches. In 150 of 316 matches the rating was 1.10 or higher (47%), in 108 it was below 0.90. In 278 matches with detailed stats: 77 4Ks and 4 aces. Best month by rating: July 2026 at 1.16. r1pa4- loses the most ELO on Cache (−115 ELO, win rate 53%). Things go best on Mirage (+499 ELO, win rate 57%). Match no. 2 of the day goes best: 67% win rate, +266 ELO. Improved over the last three months: ELO +526. Got weaker: K/R −0.05, Rating −0.08, ADR −5.4, Headshots −3 pp. Unchanged in recent months: Win rate at 58%. Last 30 days: 111 matches, win rate 60%, net ELO +330.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.