r1ckSSSs

Russia
On FACEIT since 2018 110 matches tracked 47 matches in 30 days
ELO ▼ 11
2,026
30-day peak: 2,067
Rank EU
#224,799
Russia #63,311 in Russia
Last updated:

How does r1ckSSSs play?

Rating 1.00 K/R 0.70 ADR 77.1 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 110 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Strength
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.01−0.02 · Ø 1.03 better than 42%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 13%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 30%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 13x 4K, 2 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.11, ADR +7.8, Win rate +13 pp, ELO +580
= Stayed the same
Headshots at 47%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.71 (at the start 0.63). Slightly below the average (0.74).

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −57 ELO
31 matches · 52% win rate

r1ckSSSs loses the most ELO on Dust 2: −57 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 33 · Dust 2
  3. Highest rating in a match: 2.11 · Dust 2

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 231
52% right on the average
0.70 better than 30%
76.9 better than 28%
1.00 better than 39%
47% of 110 duels better than 29%
40% of 20 situations better than 57%
Mirage22
59% better than 80%
0.69 better than 27%
76.0 better than 26%
0.98 better than 34%
45% of 73 duels better than 17%
40% of 15 situations better than 57%
Anubis18
61% better than 82%
0.68 better than 23%
72.9 better than 12%
0.98 better than 34%
46% of 67 duels better than 21%
56% of 9 situations better than 89%
Nuke16
44% better than 17%
0.74 better than 39%
79.7 better than 36%
1.05 better than 48%
52% of 52 duels better than 45%
36% of 14 situations better than 41%
Ancient15
53% right on the average
0.73 better than 41%
83.0 better than 60%
1.03 right on the average
56% of 61 duels better than 77%
42% of 12 situations better than 62%
Cache4
25% -
0.58 -
73.8 -
0.82-
33% of 12 duels -
50% of 2 situations -
Inferno4
75% -
0.57 -
71.9 -
0.93-
30% of 10 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How r1ckSSSs plays

Across 110 matches r1ckSSSs averages K/R 0.70, ADR 77.1 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 47% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 40 of 110 matches the rating was 1.10 or higher (36%), in 44 it was below 0.90. In 81 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: September 2026 at 1.05. r1ckSSSs loses the most ELO on Dust 2 (−57 ELO, win rate 52%). Things go best in match 2 of the day (+36 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +36 ELO. Improved over the last three months: K/R +0.08, Rating +0.11, ADR +7.8, Win rate +13 pp, ELO +580. Unchanged in recent months: Headshots at 47%. Last 30 days: 47 matches, win rate 53%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.