qwe-js
Compared with 1,507 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so well above the average (50%).
Clutch
Average24% of 1v2s won and so slightly above the average (20%).
Weapons and aim
Average1.09 K/D and so slightly above the average (1.00).
Impact
AverageExactly 2 kills in 14.3% of rounds and so clearly above the average (13.1%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 9 averageKills per round (K/R)
Best month: October 2026 with 0.81.
Rating, 1.00 is an average match
Best month: October 2026 with 1.13.
Damage per round (ADR)
Best month: October 2026 with 83.8.
Share of headshot kills
Best month: September 2026 with 54%.
Matches won (win rate)
Best month: August 2026 with 58%.
Best month: October 2026 with 1,818.
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 134 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
qwe-js loses the most ELO on Mirage: −25 ELO, 39% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Nuke
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.46 · Dust 2
Maps in detail
from the last 134 matchesCompared with players on the same level who have at least 15 matches on the map.
How qwe-js plays
Across 134 matches qwe-js averages K/R 0.77, ADR 80.3 and a rating of 1.06. Biggest strength: Opening duels won at 56%, better than 89% of level 9 players. Most room to improve: Utility hit rate at 31%, better than only 23% of level 9 players. Averages 17.3 kills per match with 49% headshots. The strongest map is Dust 2 with a 65% win rate in 51 matches. In 48 of 134 matches the rating was 1.10 or higher (36%), in 36 it was below 0.90. In 134 matches with detailed stats: 18 4Ks and 4 aces. Best month by rating: October 2026 at 1.13. qwe-js loses the most ELO on Mirage (−25 ELO, win rate 39%). Things go best in match 2 of the day (+37 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +37 ELO. Last 30 days: 37 matches, win rate 57%, net ELO −23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.