quest1onsss

Russia
On FACEIT since 2022 234 matches tracked 57 matches in 30 days
ELO ▼ 88
2,390
30-day peak: 2,478
Rank EU
#75,775
Russia #21,410 in Russia
Last updated:

How does quest1onsss play?

Rating 1.10 K/R 0.79 ADR 83.1 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 234 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 24%+13 pp · Ø 11% better than 90%
K/D 1.10+0.07 · Ø 1.03 better than 69%
Pistol kills per match 2.9

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 78%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 76%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 49x 4K, 2 aces in 167 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 21%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 39%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.05, Rating +0.09
= Stayed the same
ADR at 83.6
▼ Got worse
Headshots −3 pp, Win rate −11 pp, ELO −232

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months: 0.80 (at the start 0.75). Clearly above the average (0.74).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −85 ELO
95 matches · 47% win rate
On Mirage −30 ELO
82 matches · 55% win rate
On Saturdays −60 ELO, win rate 36%

quest1onsss loses the most ELO from match 5 of the day: −85 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Dust 2
  2. Most kills in a match: 39 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage82
55% better than 62%
0.82 better than 80%
83.8 better than 63%
1.15 better than 81%
55% of 303 duels better than 71%
39% of 49 situations better than 53%
Dust 260
55% better than 62%
0.77 better than 62%
82.8 better than 57%
1.07 better than 60%
51% of 323 duels right on the average
38% of 16 situations right on the average
Ancient42
50% better than 42%
0.76 better than 57%
81.3 better than 47%
1.05 better than 57%
46% of 184 duels better than 21%
39% of 23 situations better than 52%
Anubis36
56% better than 61%
0.80 better than 73%
85.6 better than 71%
1.12 better than 73%
60% of 136 duels better than 87%
29% of 24 situations better than 27%
Nuke14
36% -
0.74 -
78.4 -
1.02-
47% of 53 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How quest1onsss plays

Across 234 matches quest1onsss averages K/R 0.79, ADR 83.1 and a rating of 1.10. Biggest strength: 3K rounds at 4.9%, better than 76% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 47% headshots. The strongest map is Anubis with a 56% win rate in 36 matches. In 116 of 234 matches the rating was 1.10 or higher (50%), in 68 it was below 0.90. In 167 matches with detailed stats: 49 4Ks and 2 aces. Best month by rating: September 2026 at 1.13. quest1onsss loses the most ELO from match 5 of the day (−85 ELO, win rate 47%). Things go best in match 2 of the day (+85 ELO, win rate 60%). Match no. 4 of the day goes best: 62% win rate. Improved over the last three months: K/R +0.05, Rating +0.09. Got weaker: Headshots −3 pp, Win rate −11 pp, ELO −232. Unchanged in recent months: ADR at 83.6. Last 30 days: 57 matches, win rate 51%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.