quessssss

Russia
On FACEIT since 2021 82 matches tracked 25 matches in 30 days
ELO ▲ 109
2,222
30-day peak: 2,222
Rank EU
#126,858
Russia #35,935 in Russia
Last updated:

How does quessssss play?

Rating 1.02 (from 32 matches) K/R 0.69 ADR 79.9 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 32 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 16% weak 0.75 to 0.89 6% very weak below 0.75 31%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Strength
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.02).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.94−0.08 · Ø 1.02 better than 19%
Pistol kills per match 3.0

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.7% of rounds and so well below the average (13.3%).

2K rounds 10.7%−2.6 pp · Ø 13.3% better than 3%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 8x 4K, 1 ace in 32 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.1+0.9 · Ø 4.2 better than 74%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, ADR +4.7, Win rate +18 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp

Aug to Oct 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.69
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.72 (at the start 0.68). Just below the average (0.74).

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
26 matches · 69% win rate
From match 5 of the day +25 ELO
23 matches · 39% win rate
Between 18:00 and 24:00 +25 ELO, win rate 43%

quessssss loses the most ELO on Dust 2: −25 ELO, 69% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.74 · Dust 2
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
59% better than 78%
0.72 better than 42%
83.0 better than 64%
1.03-
59% of 61 duels better than 90%
27% of 11 situations better than 21%
Dust 226
69% better than 95%
0.69 better than 26%
78.3 better than 37%
1.02-
53% of 38 duels better than 59%
63% of 8 situations better than 96%
Ancient7
86% -
0.67 -
81.2 -
1.01-
50% of 10 duels -
-
Anubis7
14% -
0.68 -
78.6 -
1.35-
38% of 8 duels -
100% of 2 situations -
Inferno6
50% -
0.67 -
78.4 -
0.93-
58% of 12 duels -
50% of 2 situations -
Nuke6
0% -
0.62 -
77.3 -
0.62-
0% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How quessssss plays

Across 82 matches quessssss averages K/R 0.69 and ADR 79.9; the rating across the 32 rated matches is 1.02. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 51% headshots. The strongest map is Dust 2 with a 69% win rate in 26 matches. In 15 of 32 matches the rating was 1.10 or higher (47%), in 12 it was below 0.90. In 32 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. quessssss loses the most ELO on Dust 2 (−25 ELO, win rate 69%). Things go best on Mirage (+25 ELO, win rate 59%). Improved over the last three months: K/R +0.04, ADR +4.7, Win rate +18 pp. Got weaker: Headshots −6 pp. Last 30 days: 25 matches, win rate 72%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.