qew789

Russia
On FACEIT since 2023 106 matches tracked 23 matches in 30 days
Last updated:

How does qew789 play?

Rating 1.13 (from 85 matches) K/R 0.84 ADR 89.4 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 85 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 25% good 1.10 to 1.29 21% normal 0.90 to 1.09 31% weak 0.75 to 0.89 13% very weak below 0.75 8%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryDamageHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 76%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Strength
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 55%+6 pp · Ø 49% better than 81%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.19+0.16 · Ø 1.03 better than 91%
Pistol kills per match 2.9
Knife kills 3 in 106 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 15.8%+2.4 pp · Ø 13.4% better than 93%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 68%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 7x 4K, 2 aces in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 64%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +12 pp, Win rate +24 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, ADR −8.7

Aug to Oct 2026 compared with Dec 2025 to Jun 2026.

Kills per round (K/R)

0.75
DecJanFebMarAprMayJunJulAugSepOct

Best month: January 2026 with 1.06. Last 3 months: 0.81 (at the start 0.91). Clearly above the average (0.74).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −5 ELO
35 matches · 49% win rate
Between 0:00 and 6:00 −25 ELO, win rate 42%

qew789 loses the most ELO on Mirage: −5 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Mirage
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 50 · Ancient

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
49% better than 42%
0.84 better than 88%
91.1 better than 90%
1.13 better than 80%
56% of 151 duels better than 76%
59% of 17 situations better than 94%
Dust 224
46% better than 30%
0.84 better than 89%
88.8 better than 86%
1.19 better than 90%
59% of 92 duels better than 86%
47% of 17 situations better than 76%
Ancient17
47% better than 33%
0.85 better than 91%
92.3 better than 92%
1.13 better than 82%
47% of 68 duels better than 26%
33% of 6 situations better than 41%
Anubis13
62% -
0.81 -
89.5 -
1.11-
55% of 67 duels -
22% of 9 situations -
Nuke6
50% -
0.90 -
89.1 -
1.19-
65% of 17 duels -
100% of 1 situations -
Inferno4
25% -
0.66 -
72.1 -
0.71-
0% of 7 duels -
0% of 2 situations -
Cache3
67% -
0.71 -
79.5 -
0.97-
53% of 19 duels -
0% of 4 situations -
Overpass3
33% -
1.02 -
93.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How qew789 plays

Across 106 matches qew789 averages K/R 0.84 and ADR 89.4; the rating across the 85 rated matches is 1.13. Biggest strength: K/D at 1.19, better than 91% of level 10 · 2,001-2,249 ELO players. Averages 19.3 kills per match with 55% headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 41 of 85 matches the rating was 1.10 or higher (48%), in 18 it was below 0.90. In 64 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: September 2026 at 1.22. qew789 loses the most ELO on Mirage (−5 ELO, win rate 49%). Things go best on Dust 2 (+60 ELO, win rate 46%). Match no. 1 of the day goes best: 70% win rate, +3 ELO. Improved over the last three months: Headshots +12 pp, Win rate +24 pp. Got weaker: K/R −0.10, ADR −8.7. Last 30 days: 23 matches, win rate 57%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.