qazashka-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just above the average (49%).
Clutch
Average14% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average49% headshots and so slightly above the average (47%).
Impact
AverageExactly 2 kills in 13.9% of rounds and so clearly above the average (12.9%).
Utility and deaths
Average5.2 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.74. Last 3 months: 0.71 (at the start 0.74). Right on the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 1.01. Last 3 months: 1.00 (at the start 1.03). Just above the average (0.99).
Damage per round (ADR)
Best month: August 2026 with 82.6. Last 3 months: 77.9 (at the start 84.1). Just below the average (78.8).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 47% (at the start 53%). Right on the average (47%).
Matches won (win rate)
Best month: October 2026 with 64%. Last 3 months: 53% (at the start 38%). Well above the average (47%).
Best month: July 2026 with 1,560. Last 3 months: 1,372 (at the start 1,560).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 81 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
qazashka- loses the most ELO on Mirage: −21 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Anubis
- Highest rating in a match: 1.70 · Dust 2
- Most kills in a match: 35 · Mirage
Maps in detail
from the last 81 matchesCompared with players on the same level who have at least 15 matches on the map.
How qazashka- plays
Across 81 matches qazashka- averages K/R 0.72, ADR 79.6 and a rating of 1.01. Biggest strength: Utility damage per round at 5.2, better than 76% of level 7 players. Averages 16.5 kills per match with 49% headshots. The strongest map is Dust 2 with a 55% win rate in 22 matches. In 26 of 81 matches the rating was 1.10 or higher (32%), in 33 it was below 0.90. In 55 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 1.01. qazashka- loses the most ELO on Mirage (−21 ELO, win rate 46%). Things go best on Dust 2 (+9 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate. Improved over the last three months: Win rate +15 pp. Got weaker: ADR −6.2, Headshots −6 pp, ELO −188. Unchanged in recent months: K/R at 0.71, Rating at 1.00. Last 30 days: 16 matches, win rate 63%, net ELO +23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.