qR2qv4PuFE

Romania
On FACEIT since 2024 226 matches tracked 86 matches in 30 days
ELO ▼ 160
2,209
30-day peak: 2,369
Rank EU
#131,689
Romania #1,603 in Romania
Last updated:

How does qR2qv4PuFE play?

Rating 0.97 (from 214 matches) K/R 0.68 ADR 72.6 from 226 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 214 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (165 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 88%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 0.98−0.05 · Ø 1.03 better than 33%
Pistol kills per match 2.9
Zeus kills1 in 226 matches
Knife kills 2 in 226 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 25%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 1.8−0.5 · Ø 2.3 better than 5%
4Ks and aces 15x 4K, 4 aces in 165 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 24%
Enemies flashed per round 0.43+0.14 · Ø 0.29 better than 83%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.69, Rating at 0.98, ADR at 73.1, Win rate at 48%, ELO at 2,183
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.69 (at the start 0.66). Clearly below the average (0.74).

Patterns

From the last 226 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 +13 ELO, win rate 43%
On Saturdays ±0 ELO, win rate 37%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 226 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
43% better than 21%
0.67 better than 19%
72.4 better than 12%
0.94 better than 21%
47% of 221 duels better than 26%
42% of 31 situations better than 62%
Dust 262
45% better than 28%
0.67 better than 19%
70.1 better than 6%
0.98 better than 32%
50% of 208 duels better than 43%
37% of 38 situations better than 47%
Ancient35
40% better than 15%
0.67 better than 18%
73.2 better than 11%
0.93 better than 20%
42% of 106 duels better than 8%
38% of 32 situations better than 54%
Anubis27
70% better than 95%
0.71 better than 37%
76.2 better than 26%
1.04 better than 55%
58% of 74 duels better than 84%
55% of 22 situations better than 87%
Nuke16
63% better than 73%
0.77 better than 54%
77.3 better than 25%
1.09 better than 62%
50% of 62 duels better than 34%
46% of 13 situations better than 62%
Inferno14
50% -
0.57 -
66.0 -
0.89-
49% of 37 duels -
0% of 3 situations -
Cache7
43% -
0.79 -
78.6 -
1.07-
41% of 27 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How qR2qv4PuFE plays

Across 226 matches qR2qv4PuFE averages K/R 0.68 and ADR 72.6; the rating across the 214 rated matches is 0.97. Biggest strength: Headshot rate at 57%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 72.6, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 14.5 kills per match with 57% headshots. The strongest map is Anubis with a 70% win rate in 27 matches. In 69 of 214 matches the rating was 1.10 or higher (32%), in 92 it was below 0.90. In 165 matches with detailed stats: 15 4Ks and 4 aces. Best month by rating: October 2026 at 1.10. Things go best on Dust 2 (+26 ELO, win rate 45%). Improved over the last three months: Headshots +2 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.98, ADR at 73.1, Win rate at 48%, ELO at 2,183. Last 30 days: 86 matches, win rate 44%, net ELO +101.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.