pzyclon3

Greece
235 matches tracked 42 matches in 30 days
Last updated:

How does pzyclon3 play?

Rating 1.02 K/R 0.73 ADR 77.7 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 234 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average.
AWPer
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (177 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 54%+3 pp · Ø 51% better than 83%

Clutch

Weakness
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 29%−11 pp · Ø 40% better than 10%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 3%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 23%
AWP share of kills 35%+24 pp · Ø 11% better than 98%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.4
Knife kills 3 in 234 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so just above the average (13.4%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 69%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 54%
MVPs per match 2.2−0.1 · Ø 2.3 better than 53%
4Ks and aces 22x 4K, 2 aces in 177 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 30%−6 pp · Ø 36% better than 20%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 25%
Enemies flashed per round 0.21−0.06 · Ø 0.27 better than 38%
Deaths per round 71%−1 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
ELO +129
= Stayed the same
K/R at 0.73, Rating at 1.01, ADR at 77.5, Win rate at 49%
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.73 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −150 ELO
28 matches · 36% win rate
On Dust 2 −140 ELO
77 matches · 52% win rate
Between 18:00 and 24:00 −76 ELO, win rate 44%
On Sundays +112 ELO, win rate 39%

pzyclon3 loses the most ELO in match 4 of the day: −150 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Highest rating in a match: 2.12 · Inferno

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 277
52% right on the average
0.78 better than 81%
82.3 better than 68%
1.09 better than 82%
60% of 364 duels better than 94%
27% of 44 situations better than 21%
Ancient48
60% better than 82%
0.73 better than 56%
77.7 better than 37%
0.99 right on the average
57% of 157 duels better than 88%
31% of 29 situations better than 34%
Inferno44
48% better than 42%
0.73 better than 62%
76.8 better than 41%
1.05 better than 71%
52% of 206 duels better than 61%
35% of 26 situations better than 44%
Mirage41
41% better than 19%
0.70 better than 39%
75.2 better than 28%
1.00 right on the average
49% of 197 duels better than 43%
37% of 19 situations better than 46%
Anubis13
23% -
0.62 -
65.8 -
0.83-
50% of 46 duels -
50% of 2 situations -
Nuke10
60% -
0.66 -
70.3 -
0.92-
51% of 51 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pzyclon3 plays

Across 234 matches pzyclon3 averages K/R 0.73, ADR 77.7 and a rating of 1.02. Biggest strength: Opening duels won at 54%, better than 83% of level 7 players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 7 players. Averages 15.7 kills per match with 41% headshots. The strongest map is Ancient with a 60% win rate in 48 matches. In 92 of 234 matches the rating was 1.10 or higher (39%), in 83 it was below 0.90. In 177 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: July 2026 at 1.05. pzyclon3 loses the most ELO in match 4 of the day (−150 ELO, win rate 36%). Things go best on Ancient (+180 ELO, win rate 60%). Match no. 2 of the day goes best: 58% win rate, +169 ELO. Improved over the last three months: ELO +129. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 77.5, Win rate at 49%. Last 30 days: 42 matches, win rate 43%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.