pyrofficial

Poland
On FACEIT since 2020 188 matches tracked 38 matches in 30 days
ELO ▲ 110
2,154
30-day peak: 2,186
Rank EU
#157,852
Poland #8,031 in Poland
Last updated:

How does pyrofficial play?

Rating 1.05 (from 152 matches) K/R 0.75 ADR 81.9 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 152 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

2,001-2,249 ELO

Compared with 1,951 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 85%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 42%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 1.04+0.01 · Ø 1.03 better than 56%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 62%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 76%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 25x 4K, 4 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

3.5 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 63%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 31%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 39%
Deaths per round 73%+1 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp, Win rate +4 pp
= Stayed the same
K/R at 0.76, ADR at 81.8
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.76 (at the start 0.75). Just above the average (0.74).

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −25 ELO
26 matches · 27% win rate
On Mirage −2 ELO
58 matches · 53% win rate
On Thursdays +49 ELO, win rate 40%

pyrofficial loses the most ELO on Ancient: −25 ELO, 27% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Most kills in a match: 38 · Inferno
  3. Highest rating in a match: 2.12 · Anubis

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
53% better than 59%
0.78 better than 68%
84.8 better than 69%
1.05 better than 56%
53% of 196 duels better than 61%
44% of 25 situations better than 68%
Nuke31
45% better than 24%
0.75 better than 44%
80.3 better than 41%
1.06 right on the average
52% of 79 duels better than 44%
50% of 26 situations better than 78%
Anubis27
52% right on the average
0.76 better than 64%
81.6 better than 56%
1.11 better than 77%
46% of 99 duels better than 21%
58% of 12 situations better than 92%
Ancient26
27% better than 1%
0.77 better than 64%
86.6 better than 75%
0.96 better than 29%
48% of 54 duels better than 33%
13% of 8 situations better than 4%
Cache14
50% -
0.76 -
77.6 -
1.09-
53% of 57 duels -
50% of 6 situations -
Inferno13
54% -
0.74 -
83.5 -
1.11-
47% of 34 duels -
33% of 3 situations -
Dust 212
50% -
0.67 -
72.7 -
1.04-
49% of 39 duels -
50% of 8 situations -
Vertigo5
40% -
0.60 -
72.5 -
0.87-
47% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pyrofficial plays

Across 188 matches pyrofficial averages K/R 0.75 and ADR 81.9; the rating across the 152 rated matches is 1.05. Biggest strength: Clutch 1v1 won at 46%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 48% headshots. The strongest map is Inferno with a 54% win rate in 13 matches. In 62 of 152 matches the rating was 1.10 or higher (41%), in 51 it was below 0.90. In 152 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: September 2026 at 1.18. pyrofficial loses the most ELO on Ancient (−25 ELO, win rate 27%). Things go best on Anubis (+60 ELO, win rate 52%). Improved over the last three months: Headshots +4 pp, Win rate +4 pp. Unchanged in recent months: K/R at 0.76, ADR at 81.8. Last 30 days: 38 matches, win rate 50%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.