pyrka2137

Poland
On FACEIT since 2021 298 matches tracked 75 matches in 30 days
ELO ▲ 117
3,042
30-day peak: 3,042
Rank EU ▲ 1,219 places
#6,602
PL #326 in PL
30 days · prev. #7,821 · best #6,602
Last updated:

How does pyrka2137 play?

Rating 1.12 (from 296 matches) K/R 0.77 ADR 78.6 from 298 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 296 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
AWPerClutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 60%+8 pp · Ø 52% better than 93%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 76%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 26%+14 pp · Ø 12% better than 89%
K/D 1.21+0.16 · Ø 1.05 better than 84%
Pistol kills per match 3.2
Knife kills 4 in 298 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 14.6%+1.0 pp · Ø 13.6% better than 68%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 24%
MVPs per match 2.1−0.3 · Ø 2.4 better than 15%
4Ks and aces 35x 4K, 4 aces in 226 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 27%−7 pp · Ø 34% better than 8%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 23%
Enemies flashed per round 0.22−0.10 · Ø 0.32 better than 19%
Deaths per round 64%−7 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.07, Win rate +8 pp, ELO +77
= Stayed the same
ADR at 79.3
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.75).

Patterns

From the last 298 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −240 ELO
72 matches · 54% win rate
On Cache −60 ELO
23 matches · 39% win rate
Between 12:00 and 18:00 −177 ELO, win rate 43%
On Sundays −26 ELO, win rate 44%

pyrka2137 loses the most ELO on Ancient: −240 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Highest rating in a match: 2.53 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 298 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
56% better than 55%
0.77 better than 53%
78.1 better than 28%
1.11 better than 64%
53% of 320 duels right on the average
41% of 71 situations better than 58%
Ancient72
54% better than 44%
0.77 better than 56%
80.2 better than 38%
1.14 better than 75%
58% of 209 duels better than 80%
46% of 63 situations better than 71%
Anubis67
52% better than 37%
0.79 better than 67%
78.7 better than 33%
1.16 better than 79%
64% of 229 duels better than 95%
53% of 45 situations better than 83%
Nuke41
44% better than 12%
0.80 better than 66%
81.4 better than 44%
1.16 better than 74%
71% of 156 duels better than 99%
41% of 32 situations better than 52%
Cache23
39% better than 3%
0.68 better than 10%
73.2 better than 6%
0.97 better than 11%
52% of 73 duels better than 33%
38% of 13 situations right on the average
Inferno4
50% -
0.69 -
72.2 -
1.00-
50% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pyrka2137 plays

Across 298 matches pyrka2137 averages K/R 0.77 and ADR 78.6; the rating across the 296 rated matches is 1.12. Biggest strength: Deaths per round at just 64% (lower is better), better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 49% headshots. The strongest map is Mirage with a 56% win rate in 89 matches. In 149 of 296 matches the rating was 1.10 or higher (50%), in 79 it was below 0.90. In 226 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: October 2026 at 1.22. pyrka2137 loses the most ELO on Ancient (−240 ELO, win rate 54%). Things go best on Mirage (+243 ELO, win rate 56%). Match no. 4 of the day goes best: 57% win rate, +120 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, Win rate +8 pp, ELO +77. Got weaker: Headshots −5 pp. Unchanged in recent months: ADR at 79.3. Last 30 days: 75 matches, win rate 53%, net ELO +91.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.