puxkk

Poland
On FACEIT since 2018 140 matches tracked 45 matches in 30 days
ELO ▲ 213
2,020
30-day peak: 2,020
Rank EU
#230,170
Poland #13,103 in Poland
Last updated:

How does puxkk play?

Rating 1.05 K/R 0.74 ADR 78.8 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 140 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.07+0.05 · Ø 1.02 better than 66%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.3%).

2K rounds 12.2%−1.1 pp · Ø 13.3% better than 20%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 30x 4K, 3 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 26%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether puxkk is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 140 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: August 2026 with 0.76.

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −93 ELO
42 matches · 36% win rate
On Mirage −50 ELO
43 matches · 60% win rate
Between 18:00 and 24:00 −58 ELO, win rate 46%
On Mondays −51 ELO, win rate 35%

puxkk loses the most ELO from match 5 of the day: −93 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.22 · Dust 2
  3. Most kills in a match: 43 · Mirage

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
60% better than 81%
0.75 better than 57%
81.0 better than 54%
1.05 better than 59%
51% of 177 duels right on the average
32% of 19 situations better than 31%
Dust 230
50% better than 44%
0.72 better than 41%
78.7 better than 38%
1.04 better than 53%
46% of 114 duels better than 22%
33% of 12 situations better than 39%
Ancient22
50% better than 45%
0.76 better than 58%
81.4 better than 49%
1.12 better than 79%
53% of 60 duels better than 60%
47% of 17 situations better than 72%
Anubis16
56% better than 63%
0.74 right on the average
75.6 better than 21%
1.05 better than 57%
46% of 56 duels better than 20%
50% of 8 situations better than 80%
Inferno14
57% -
0.68 -
69.5 -
1.00-
59% of 39 duels -
38% of 8 situations -
Nuke9
33% -
0.77 -
83.6 -
1.07-
54% of 48 duels -
20% of 5 situations -
Cache6
67% -
0.66 -
75.1 -
0.94-
43% of 23 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How puxkk plays

Across 140 matches puxkk averages K/R 0.74, ADR 78.8 and a rating of 1.05. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 45% headshots. The strongest map is Mirage with a 60% win rate in 43 matches. In 60 of 140 matches the rating was 1.10 or higher (43%), in 48 it was below 0.90. In 140 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: August 2026 at 1.09. puxkk loses the most ELO from match 5 of the day (−93 ELO, win rate 36%). Things go best in match 3 of the day (+81 ELO, win rate 63%). Match no. 1 of the day goes best: 69% win rate, +31 ELO. Last 30 days: 45 matches, win rate 60%, net ELO −97.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.