punanimaster

Sweden
On FACEIT since 2021 148 matches tracked 49 matches in 30 days
Last updated:

How does punanimaster play?

Rating 1.03 (from 98 matches) K/R 0.71 ADR 80.8 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 98 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 30% weak 0.75 to 0.89 9% very weak below 0.75 21%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

2,750-2,999 ELO

Compared with 11,472 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 72%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 15%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.05).

Headshot rate 54%+2 pp · Ø 52% better than 65%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 0.99−0.06 · Ø 1.05 better than 22%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 51%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 26%
MVPs per match 2.1−0.3 · Ø 2.4 better than 18%
4Ks and aces 16x 4K, 2 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.31).

Utility hit rate 39%+5 pp · Ø 34% better than 82%
Utility damage per round 4.7+0.7 · Ø 4.0 better than 73%
Enemies flashed per round 0.45+0.14 · Ø 0.31 better than 85%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.06, Win rate +14 pp
= Stayed the same
ADR at 81.0, Headshots at 54%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.75
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.73 (at the start 0.67). Just below the average (0.75).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −92 ELO
34 matches · 56% win rate
In match 3 of the day −22 ELO
23 matches · 48% win rate
In match 2 of the day +6 ELO
37 matches · 51% win rate

punanimaster loses the most ELO on Anubis: −92 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 14 wins in a row · Mirage
  2. Most kills in a match: 49 · Mirage
  3. Highest rating in a match: 1.99 · Cache

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
57% better than 66%
0.69 better than 21%
78.8 better than 34%
1.00 better than 31%
49% of 144 duels better than 31%
67% of 9 situations better than 98%
Anubis34
56% better than 57%
0.75 right on the average
83.2 better than 58%
1.08 better than 58%
54% of 91 duels better than 60%
35% of 17 situations better than 41%
Ancient26
50% better than 37%
0.73 better than 37%
86.8 better than 71%
1.08-
47% of 47 duels better than 22%
33% of 9 situations better than 37%
Nuke14
36% -
0.64 -
73.1 -
0.97-
26% of 31 duels -
0% of 3 situations -
Cache12
75% -
0.72 -
81.1 -
0.98-
51% of 43 duels -
50% of 4 situations -
Dust 25
60% -
0.73 -
74.0 -
1.03-
46% of 24 duels -
50% of 4 situations -
Inferno3
100% -
0.82 -
85.5 -
1.15-
67% of 15 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How punanimaster plays

Across 147 matches punanimaster averages K/R 0.71 and ADR 80.8; the rating across the 98 rated matches is 1.03. Biggest strength: Utility hit rate at 39%, better than 82% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 49%, better than only 23% of level 10 · 2,750-2,999 ELO players. Averages 15.3 kills per match with 54% headshots. The strongest map is Cache with a 75% win rate in 12 matches. In 39 of 98 matches the rating was 1.10 or higher (40%), in 30 it was below 0.90. In 98 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. punanimaster loses the most ELO on Anubis (−92 ELO, win rate 56%). Things go best from match 5 of the day (+176 ELO, win rate 67%). From match no. 5 of the day on, things go best: 67% win rate, +176 ELO. Improved over the last three months: K/R +0.06, Win rate +14 pp. Unchanged in recent months: ADR at 81.0, Headshots at 54%. Last 30 days: 49 matches, win rate 57%, net ELO +116.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.