pulan

Sweden
On FACEIT since 2015 155 matches tracked 57 matches in 30 days
ELO ▲ 206
3,196
30-day peak: 3,196
Rank EU ▲ 1,833 places
#3,922
Sweden #119 in Sweden
30 days · prev. #5,755 · best #3,710
Last updated:

How does pulan play?

Rating 1.22 (from 128 matches) K/R 0.86 ADR 89.5 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 128 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 33% good 1.10 to 1.29 24% normal 0.90 to 1.09 16% weak 0.75 to 0.89 9% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

3,000-3,499 ELO

Compared with 7,305 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 58%+6 pp · Ø 52% better than 86%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so clearly above the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 23%+11 pp · Ø 12% better than 86%
K/D 1.23+0.18 · Ø 1.05 better than 86%
Pistol kills per match 3.6
Knife kills 2 in 155 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.2%).

2K rounds 15.9%+2.3 pp · Ø 13.6% better than 89%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 89%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 38x 4K, 5 aces in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 37%+3 pp · Ø 34% better than 75%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 42%
Enemies flashed per round 0.28−0.04 · Ø 0.32 better than 38%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.11, ADR +6.0, Win rate +4 pp, ELO +194
= Stayed the same
Headshots at 54%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: August 2026 with 0.92. Last 3 months: 0.87 (at the start 0.82). Well above the average (0.75).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +5 ELO
30 matches · 57% win rate
On Saturdays +17 ELO, win rate 50%

pulan loses the most ELO in match 3 of the day: +5 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 42 · Anubis

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
62% better than 79%
0.92 better than 96%
92.5 better than 89%
1.32 better than 97%
63% of 248 duels better than 95%
46% of 35 situations better than 73%
Dust 234
50% better than 32%
0.79 better than 65%
87.0 better than 73%
1.07 better than 48%
51% of 114 duels better than 41%
46% of 13 situations better than 70%
Ancient18
89% better than 99%
0.87 better than 90%
90.6 better than 85%
1.24 better than 91%
52% of 79 duels better than 47%
43% of 7 situations better than 62%
Cache17
59% better than 47%
0.85 better than 77%
87.1 better than 63%
1.21 better than 78%
58% of 81 duels better than 68%
25% of 12 situations better than 20%
Inferno10
50% -
0.74 -
82.4 -
0.91-
20% of 10 duels -
0% of 2 situations -
Nuke6
67% -
0.84 -
87.2 -
1.03-
55% of 11 duels -
67% of 3 situations -
Vertigo6
83% -
0.93 -
99.6 -
1.38-
75% of 32 duels -
0% of 3 situations -
Anubis4
75% -
0.77 -
79.4 -
1.00-
38% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pulan plays

Across 155 matches pulan averages K/R 0.86 and ADR 89.5; the rating across the 128 rated matches is 1.22. Biggest strength: Rating at 1.22, better than 91% of level 10 · 3,000-3,499 ELO players. Averages 19.2 kills per match with 54% headshots. The strongest map is Ancient with a 89% win rate in 18 matches. In 83 of 128 matches the rating was 1.10 or higher (65%), in 24 it was below 0.90. In 123 matches with detailed stats: 38 4Ks and 5 aces. Best month by rating: August 2026 at 1.29. pulan loses the most ELO in match 3 of the day (+5 ELO, win rate 57%). Things go best on Mirage (+45 ELO, win rate 62%). Improved over the last three months: K/R +0.05, Rating +0.11, ADR +6.0, Win rate +4 pp, ELO +194. Unchanged in recent months: Headshots at 54%. Last 30 days: 57 matches, win rate 68%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.