puffchiik

Russia
On FACEIT since 2020 101 matches tracked 45 matches in 30 days
ELO ▲ 42
2,199
30-day peak: 2,249
Rank EU
#135,773
Russia #38,633 in Russia
Last updated:

How does puffchiik play?

Rating 1.00 (from 52 matches) K/R 0.72 ADR 76.0 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 52 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 8% normal 0.90 to 1.09 25% weak 0.75 to 0.89 27% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 1.06+0.04 · Ø 1.02 better than 61%
Pistol kills per match 1.9
Knife kills 1 in 101 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (4.1%).

2K rounds 14.3%+1.0 pp · Ø 13.3% better than 72%
3K rounds 2.8%−1.3 pp · Ø 4.1% better than 6%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 5x 4K, 1 ace in 51 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 26%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 23%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +6 pp
= Stayed the same
K/R at 0.71
▼ Got worse
ADR −4.2, Headshots −3 pp

Sep to Oct 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.69
MarAprMayJunJulAugSepOct

Best month: May 2026 with 0.83. Last 3 months: 0.71 (at the start 0.73). Slightly below the average (0.74).

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −32 ELO
26 matches · 58% win rate
Between 12:00 and 18:00 +49 ELO, win rate 41%
On Thursdays −56 ELO, win rate 36%

puffchiik loses the most ELO on Mirage: −32 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 34 · Anubis
  3. Highest rating in a match: 2.15 · Dust 2

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
54% better than 59%
0.71 better than 36%
77.1 better than 29%
1.06-
42% of 52 duels better than 10%
38% of 8 situations right on the average
Mirage26
58% better than 76%
0.77 better than 66%
81.7 better than 56%
1.09-
66% of 29 duels better than 98%
0% of 5 situations better than 1%
Ancient18
22% better than 1%
0.64 better than 9%
67.0 better than 1%
0.87-
41% of 37 duels better than 6%
71% of 7 situations better than 98%
Anubis11
73% -
0.68 -
73.5 -
0.76-
48% of 21 duels -
20% of 5 situations -
Nuke7
57% -
0.83 -
83.3 -
1.07-
50% of 8 duels -
50% of 4 situations -
Inferno5
20% -
0.83 -
82.8 -
1.20-
60% of 5 duels -
50% of 4 situations -
Cache4
75% -
0.79 -
86.0 -
1.25-
50% of 6 duels -
33% of 3 situations -
Overpass3
33% -
0.48 -
49.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How puffchiik plays

Across 101 matches puffchiik averages K/R 0.72 and ADR 76.0; the rating across the 52 rated matches is 1.00. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.8%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 53% headshots. The strongest map is Anubis with a 73% win rate in 11 matches. In 15 of 52 matches the rating was 1.10 or higher (29%), in 24 it was below 0.90. In 51 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: September 2026 at 1.06. puffchiik loses the most ELO on Mirage (−32 ELO, win rate 58%). Things go best on Dust 2 (+46 ELO, win rate 54%). Match no. 2 of the day goes best: 58% win rate, −11 ELO. Improved over the last three months: Win rate +6 pp. Got weaker: ADR −4.2, Headshots −3 pp. Unchanged in recent months: K/R at 0.71. Last 30 days: 45 matches, win rate 53%, net ELO −37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.