pudd1N

Indonesia
376 matches tracked
ELO ▲ 5
2,831
30-day peak: 2,832
Rank SEA ▲ 8 places
#284
Indonesia #20 in Indonesia
30 days · prev. #292 · best #278
Last updated:

How does pudd1N play?

Rating 1.52 (from 299 matches) K/R 1.09 ADR 115.0 from 376 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.52
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 96%
Rating distribution from 299 matches
outstanding 1.80 and up 27% strong 1.30 to 1.79 41% good 1.10 to 1.29 18% normal 0.90 to 1.09 10% weak 0.75 to 0.89 2% very weak below 0.75 2%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (230 matches).

2,750-2,999 ELO

Compared with 10,561 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 19% of rounds and so well above the average (11%).

Rounds with first kill 19%+8 pp · Ø 11% better than 99%
Opening duels won 63%+11 pp · Ø 52% better than 98%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 90%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

1.57 K/D and so well above the average (1.05).

Headshot rate 50%−2 pp · Ø 52% better than 39%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.57+0.52 · Ø 1.05 better than 99%
Pistol kills per match 4.3 from the last 299
Knife kills 7 in 299 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 9.4% of rounds and so well above the average (4.3%).

2K rounds 18.2%+4.7 pp · Ø 13.5% better than 99%
3K rounds 9.4%+5.1 pp · Ø 4.3% better than 99%
MVPs per match 4.3+1.9 · Ø 2.4 better than 99%
4Ks and aces 114x 4K, 18 aces in 230 matches

Utility and deaths

Average
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.0).

Utility hit rate 39%+5 pp · Ø 34% better than 82%
Utility damage per round 6.3+2.3 · Ø 4.0 better than 94%
Enemies flashed per round 0.35+0.03 · Ø 0.32 better than 64%
Deaths per round 69%−2 pp · Ø 71% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +18 pp, ELO +122
= Stayed the same
ADR at 113.5
▼ Got worse
K/R −0.07, Rating −0.11, Win rate −7 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

1.00
MayJunJulAugSepOct

Best month: June 2026 with 1.14. Last 3 months: 1.06 (at the start 1.13). Well above the average (0.75).

Patterns

From the last 299 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −25 ELO
39 matches · 49% win rate
On Anubis −10 ELO
27 matches · 48% win rate
On Fridays −107 ELO, win rate 45%

pudd1N loses the most ELO in match 3 of the day: −25 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 63 · Anubis
  3. Highest rating in a match: 2.92 · Inferno

Maps in detail

from the last 299 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient73
52% better than 44%
1.11 better than 99%
114.4 better than 99%
1.55 better than 99%
62% of 499 duels better than 93%
30% of 40 situations better than 30%
Inferno66
68% better than 82%
1.13 better than 99%
117.7 better than 99%
1.61 better than 99%
67% of 419 duels better than 95%
61% of 31 situations better than 90%
Dust 260
55% better than 56%
1.08 better than 99%
113.7 better than 99%
1.53 better than 99%
57% of 356 duels better than 76%
51% of 45 situations better than 83%
Nuke40
55% better than 47%
1.02 better than 99%
111.9 better than 99%
1.42 better than 99%
68% of 290 duels better than 98%
63% of 24 situations better than 93%
Anubis27
48% better than 31%
1.04 better than 99%
115.5 better than 99%
1.46 better than 99%
64% of 171 duels better than 95%
36% of 14 situations better than 44%
Vertigo20
65% -
1.00 -
107.2 -
1.42-
68% of 105 duels -
36% of 14 situations -
Cache8
63% -
1.01 -
110.7 -
1.44-
53% of 55 duels -
57% of 7 situations -
Mirage5
60% -
1.08 -
123.5 -
1.50-
66% of 38 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pudd1N plays

Across 376 matches pudd1N averages K/R 1.09 and ADR 115.0; the rating across the 299 rated matches is 1.52. Biggest strength: Rating at 1.52, better than 99% of level 10 · 2,750-2,999 ELO players. Averages 24.2 kills per match with 50% headshots. The strongest map is Inferno with a 68% win rate in 66 matches. In 256 of 299 matches the rating was 1.10 or higher (86%), in 13 it was below 0.90. In 230 matches with detailed stats: 114 4Ks and 18 aces. Best month by rating: July 2026 at 1.61. pudd1N loses the most ELO in match 3 of the day (−25 ELO, win rate 49%). Things go best on Ancient (+117 ELO, win rate 52%). Match no. 2 of the day goes best: 68% win rate, +54 ELO. Improved over the last three months: Headshots +18 pp, ELO +122. Got weaker: K/R −0.07, Rating −0.11, Win rate −7 pp. Unchanged in recent months: ADR at 113.5. Last 30 days: 8 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.