pu88yslayer

Turkey
161 matches tracked 38 matches in 30 days
Last updated:

How does pu88yslayer play?

Rating 0.97 K/R 0.71 ADR 76.6 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 161 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 30%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Weakness
Last one alive

13% of 1v2s won and so clearly below the average (20%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 20%
Clutch 1v2 won 13%−7 pp · Ø 20% better than 8%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.00).

Headshot rate 51%+3 pp · Ø 48% better than 67%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 0.94−0.06 · Ø 1.00 better than 24%
Pistol kills per match 2.5
Knife kills 1 in 161 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.1%).

2K rounds 11.6%−1.5 pp · Ø 13.1% better than 12%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 51%
MVPs per match 2.1−0.1 · Ø 2.2 better than 30%
4Ks and aces 26x 4K, 2 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 15%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 76.1, Win rate at 49%, ELO at 1,918
▼ Got worse
K/R −0.08, Rating −0.09, Headshots −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.69 (at the start 0.77). Slightly below the average (0.72).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −85 ELO
32 matches · 44% win rate
In match 4 of the day −80 ELO
20 matches · 20% win rate
On Thursdays −53 ELO, win rate 38%

pu88yslayer loses the most ELO on Anubis: −85 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Dust 2
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 7 wins in a row · Cache

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
52% better than 56%
0.73 right on the average
79.3 better than 46%
1.00 better than 44%
51% of 241 duels right on the average
24% of 17 situations better than 15%
Mirage40
53% better than 58%
0.68 better than 25%
76.0 better than 27%
0.95 better than 27%
52% of 213 duels better than 59%
44% of 16 situations better than 69%
Anubis32
44% better than 28%
0.65 better than 13%
69.6 better than 5%
0.89 better than 11%
48% of 168 duels better than 33%
38% of 13 situations right on the average
Inferno16
56% better than 61%
0.81 better than 78%
81.2 better than 54%
1.10 better than 68%
63% of 84 duels better than 92%
30% of 10 situations better than 30%
Ancient11
55% -
0.72 -
78.4 -
1.01-
56% of 48 duels -
13% of 8 situations -
Nuke9
44% -
0.76 -
82.6 -
0.98-
47% of 53 duels -
33% of 6 situations -
Cache8
13% -
0.67 -
74.6 -
0.88-
43% of 37 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pu88yslayer plays

Across 161 matches pu88yslayer averages K/R 0.71, ADR 76.6 and a rating of 0.97. Biggest strength: Rounds with first kill at 12%, better than 76% of level 9 players. Most room to improve: Utility damage per round at 2.7, better than only 15% of level 9 players. Averages 15.4 kills per match with 51% headshots. The strongest map is Inferno with a 56% win rate in 16 matches. In 59 of 161 matches the rating was 1.10 or higher (37%), in 72 it was below 0.90. In 140 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: July 2026 at 1.04. pu88yslayer loses the most ELO on Anubis (−85 ELO, win rate 44%). Things go best in match 2 of the day (+68 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +68 ELO. Got weaker: K/R −0.08, Rating −0.09, Headshots −4 pp. Unchanged in recent months: ADR at 76.1, Win rate at 49%, ELO at 1,918. Last 30 days: 38 matches, win rate 45%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.