ptn14439

Vietnam
131 matches tracked
Last updated:

How does ptn14439 play?

Rating 1.07 (from 110 matches) K/R 0.82 ADR 91.8 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 110 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. More damage per round than the level 7 average.
EntryDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 54%+3 pp · Ø 51% better than 83%

Clutch

Weakness
Last one alive

0.7 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 81%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 12%
Clutch kills per match 0.7−1.0 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.03).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 37%
K/D 1.04+0.01 · Ø 1.03 better than 74%
Pistol kills per match 2.6
Knife kills 1 in 131 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.5% of rounds and so well above the average (13.4%).

2K rounds 16.5%+3.1 pp · Ø 13.4% better than 98%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 76%
MVPs per match 2.6+0.3 · Ø 2.3 better than 89%
4Ks and aces 21x 4K, 3 aces in 110 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 25%−11 pp · Ø 36% better than 4%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 8%
Enemies flashed per round 0.16−0.11 · Ø 0.27 better than 22%
Deaths per round 79%+7 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.83, ADR at 91.9
▼ Got worse
Win rate −4 pp

Aug 2026 compared with Jun 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Last 3 months: 0.83 (at the start 0.80). Clearly above the average (0.74).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −53 ELO
24 matches · 54% win rate
On Mirage −27 ELO
41 matches · 46% win rate
On Tuesdays +29 ELO, win rate 43%

ptn14439 loses the most ELO on Dust 2: −53 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Anubis
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.19 · Mirage

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
46% better than 35%
0.88 better than 97%
94.0 better than 97%
1.17 better than 93%
59% of 275 duels better than 93%
36% of 11 situations better than 44%
Dust 224
54% better than 62%
0.78 better than 81%
88.4 better than 90%
1.00 right on the average
52% of 104 duels better than 61%
75% of 4 situations better than 98%
Ancient23
61% better than 84%
0.81 better than 88%
91.8 better than 95%
1.04 better than 71%
50% of 159 duels right on the average
71% of 7 situations better than 99%
Inferno18
44% better than 27%
0.78 better than 82%
89.9 better than 92%
1.03 better than 66%
55% of 95 duels better than 76%
0% of 4 situations better than 2%
Anubis12
42% -
0.78 -
90.0 -
0.96-
53% of 74 duels -
-
Nuke5
20% -
0.82 -
100.2 -
1.08-
50% of 22 duels -
-
Overpass4
25% -
0.86 -
92.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How ptn14439 plays

Across 131 matches ptn14439 averages K/R 0.82 and ADR 91.8; the rating across the 110 rated matches is 1.07. Biggest strength: Rounds with first kill at 17%, better than 99% of level 7 players. Most room to improve: Deaths per round at 79%, better than only 2% of level 7 players. Averages 18.0 kills per match with 47% headshots. The strongest map is Ancient with a 61% win rate in 23 matches. In 51 of 110 matches the rating was 1.10 or higher (46%), in 37 it was below 0.90. In 110 matches with detailed stats: 21 4Ks and 3 aces. ptn14439 loses the most ELO on Dust 2 (−53 ELO, win rate 54%). Things go best on Ancient (+28 ELO, win rate 61%). Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.83, ADR at 91.9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.