psik0M

Albania
On FACEIT since 2026 174 matches tracked 26 matches in 30 days
Last updated:

How does psik0M play?

Rating 1.09 K/R 0.80 ADR 85.3 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 174 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 26% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 50%−1 pp · Ø 51% better than 43%

Clutch

Weakness
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 13%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.02).

Headshot rate 49%−1 pp · Ø 50% better than 48%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 1.07+0.05 · Ø 1.02 better than 68%
Pistol kills per match 3.1
Knife kills 3 in 174 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.0%).

2K rounds 13.8%+0.6 pp · Ø 13.2% better than 63%
3K rounds 5.8%+1.8 pp · Ø 4.0% better than 96%
MVPs per match 2.8+0.5 · Ø 2.3 better than 93%
4Ks and aces 28x 4K, 6 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths

0.72 enemies flashed per round and so well above the average (0.30).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 68%
Enemies flashed per round 0.72+0.42 · Ø 0.30 better than 99%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, ELO +277
= Stayed the same
ADR at 85.2
▼ Got worse
K/R −0.04, Rating −0.05, Win rate −9 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: September 2026 with 0.89. Last 3 months: 0.79 (at the start 0.83). Clearly above the average (0.73).

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −21 ELO
22 matches · 55% win rate
On Mirage −19 ELO
46 matches · 57% win rate
On Fridays −2 ELO, win rate 53%

psik0M loses the most ELO on Ancient: −21 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.08 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
63% better than 87%
0.83 better than 89%
89.2 better than 88%
1.15 better than 87%
53% of 325 duels better than 62%
25% of 20 situations better than 18%
Mirage46
57% better than 72%
0.79 better than 75%
83.3 better than 65%
1.07 better than 66%
52% of 269 duels better than 56%
30% of 27 situations better than 28%
Inferno40
60% better than 69%
0.79 better than 73%
84.6 better than 67%
1.10 better than 70%
46% of 225 duels better than 20%
22% of 9 situations better than 18%
Ancient22
55% better than 59%
0.76 better than 63%
83.4 better than 65%
1.04 better than 61%
51% of 103 duels right on the average
64% of 11 situations better than 96%
Anubis6
50% -
0.71 -
76.5 -
0.99-
42% of 24 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How psik0M plays

Across 174 matches psik0M averages K/R 0.80, ADR 85.3 and a rating of 1.09. Biggest strength: 3K rounds at 5.8%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 49% headshots. The strongest map is Dust 2 with a 63% win rate in 57 matches. In 84 of 174 matches the rating was 1.10 or higher (48%), in 47 it was below 0.90. In 153 matches with detailed stats: 28 4Ks and 6 aces. Best month by rating: September 2026 at 1.19. psik0M loses the most ELO on Ancient (−21 ELO, win rate 55%). Things go best on Dust 2 (+74 ELO, win rate 63%). Match no. 2 of the day goes best: 82% win rate, +24 ELO. Improved over the last three months: Headshots +2 pp, ELO +277. Got weaker: K/R −0.04, Rating −0.05, Win rate −9 pp. Unchanged in recent months: ADR at 85.2. Last 30 days: 26 matches, win rate 58%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.