przekaska67

Poland
On FACEIT since 2021 61 matches tracked
Last updated:

How does przekaska67 play?

Rating 1.03 K/R 0.74 ADR 79.9 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 61 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 23% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (14 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 9% no comparison
Opening duels won 49% no comparison

Clutch

Last one alive
Clutch 1v1 won 17% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.4 no comparison

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (47%).

Headshot rate 53%+6 pp · Ø 47% better than 80%
AWP share of kills 13% no comparison
K/D 1.03+0.04 · Ø 0.99 better than 64%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 13.8% no comparison
3K rounds 4.4% no comparison
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 2x 4K, 0 aces in 14 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly below the average (73%). Lower is better.

Utility hit rate 42% no comparison
Utility damage per round 4.3 no comparison
Enemies flashed per round 0.21 no comparison
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
Whether przekaska67 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 14 matches from the last 3 months and 47 before.

Kills per round (K/R)

0.70
JunJulAugSepOct

Best month: June 2026 with 0.76.

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.65 · Anubis
  2. Most kills in a match: 41 · Mirage
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
53% better than 61%
0.76 better than 67%
83.2 better than 69%
1.02 better than 55%
51% of 78 duels right on the average
8% of 12 situations better than 2%
Anubis10
70% -
0.75 -
77.9 -
1.03-
50% of 30 duels -
40% of 10 situations -
Ancient9
56% -
0.79 -
83.1 -
1.09-
51% of 43 duels -
29% of 7 situations -
Cache8
50% -
0.64 -
73.9 -
0.91-
47% of 30 duels -
100% of 1 situations -
Dust 26
50% -
0.72 -
76.0 -
1.06-
29% of 21 duels -
25% of 8 situations -
Nuke5
20% -
0.73 -
79.2 -
1.02-
52% of 27 duels -
50% of 2 situations -
Inferno4
75% -
0.86 -
80.6 -
1.20-
56% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How przekaska67 plays

Across 61 matches przekaska67 averages K/R 0.74, ADR 79.9 and a rating of 1.03. Biggest strength: Headshot rate at 53%, better than 80% of level 8 players. Averages 16.9 kills per match with 53% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 24 of 61 matches the rating was 1.10 or higher (39%), in 22 it was below 0.90. In 14 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: June 2026 at 1.05.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.