profik20

Russia
93 matches tracked 42 matches in 30 days
Last updated:

How does profik20 play?

Rating 1.05 K/R 0.77 ADR 85.0 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 93 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 55%+6 pp · Ø 49% better than 87%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 54%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (0.97).

Headshot rate 50%+2 pp · Ø 48% better than 68%
AWP share of kills 19%+8 pp · Ø 11% better than 85%
K/D 1.06+0.09 · Ø 0.97 better than 73%
Pistol kills per match 2.9
Knife kills 3 in 93 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so well above the average (12.8%).

2K rounds 15.1%+2.3 pp · Ø 12.8% better than 90%
3K rounds 4.2%+0.4 pp · Ø 3.8% better than 64%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 8x 4K, 2 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.27).

Utility hit rate 39%+3 pp · Ø 36% better than 76%
Utility damage per round 4.8+0.7 · Ø 4.1 better than 68%
Enemies flashed per round 0.16−0.11 · Ø 0.27 better than 19%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
Whether profik20 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 82 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.84
JulAugSepOct

Best month: October 2026 with 0.84.

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −27 ELO, win rate 40%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.09 · Ancient

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
35% better than 8%
0.78 better than 74%
85.4 better than 77%
1.08 better than 73%
55% of 194 duels better than 77%
35% of 26 situations better than 41%
Dust 227
56% better than 70%
0.77 better than 75%
85.2 better than 79%
1.04 better than 62%
59% of 121 duels better than 91%
41% of 17 situations better than 60%
Ancient9
44% -
0.79 -
85.9 -
1.06-
44% of 55 duels -
43% of 7 situations -
Anubis9
67% -
0.80 -
88.0 -
1.06-
52% of 66 duels -
43% of 7 situations -
Inferno7
43% -
0.78 -
84.0 -
1.07-
70% of 27 duels -
33% of 3 situations -
Cache4
50% -
0.68 -
77.0 -
0.90-
45% of 22 duels -
0% of 1 situations -
Nuke3
33% -
0.69 -
81.3 -
1.01-
44% of 9 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How profik20 plays

Across 93 matches profik20 averages K/R 0.77, ADR 85.0 and a rating of 1.05. Biggest strength: Rounds with first kill at 14%, better than 93% of level 8 players. Averages 16.5 kills per match with 50% headshots. The strongest map is Dust 2 with a 56% win rate in 27 matches. In 42 of 93 matches the rating was 1.10 or higher (45%), in 32 it was below 0.90. In 72 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: October 2026 at 1.17. Things go best on Dust 2 (+56 ELO, win rate 56%). Last 30 days: 42 matches, win rate 43%, net ELO +70.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.