prisioner

Bermuda
On FACEIT since 2018 42 matches tracked 20 matches in 30 days
Last updated:

How does prisioner play?

Rating 1.09 K/R 0.80 ADR 88.7 from 42 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 42 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 29% normal 0.90 to 1.09 21% weak 0.75 to 0.89 10% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 59%+8 pp · Ø 51% better than 94%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.11+0.08 · Ø 1.03 better than 73%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 56%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 80%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 7x 4K, 1 ace in 42 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 78%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 64%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether prisioner is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 42 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: September 2026 with 0.88.

Patterns

From the last 42 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 13 wins in a row · Cache
  2. Most kills in a match: 31 · Mirage
  3. Highest rating in a match: 1.80 · Mirage

Maps in detail

from the last 42 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 212
75% -
0.84 -
92.1 -
1.14-
55% of 49 duels -
29% of 7 situations -
Anubis11
45% -
0.82 -
85.6 -
1.12-
60% of 35 duels -
67% of 3 situations -
Mirage10
70% -
0.76 -
89.7 -
1.04-
59% of 44 duels -
25% of 8 situations -
Inferno5
40% -
0.81 -
87.5 -
1.14-
69% of 13 duels -
0% of 1 situations -
Cache4
75% -
0.72 -
84.0 -
0.98-
56% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How prisioner plays

Across 42 matches prisioner averages K/R 0.80, ADR 88.7 and a rating of 1.09. Biggest strength: Opening duels won at 59%, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 19% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 57% headshots. The strongest map is Dust 2 with a 75% win rate in 12 matches. In 22 of 42 matches the rating was 1.10 or higher (52%), in 11 it was below 0.90. In 42 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.19. Last 30 days: 20 matches, win rate 70%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.