praetorpaws

Australia
On FACEIT since 2020 263 matches tracked 180 matches in 30 days
ELO ▲ 347
2,300
30-day peak: 2,375
Rank OCE ▼ 28 places
#498
Australia #278 in Australia
30 days · prev. #470 · best #277
Last updated:

How does praetorpaws play?

Rating 0.93 K/R 0.67 ADR 75.8 from 263 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 263 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 11% normal 0.90 to 1.09 27% weak 0.75 to 0.89 22% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Weakness
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.91−0.12 · Ø 1.03 better than 9%
Pistol kills per match 2.5
Knife kills 1 in 263 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.9%−1.5 pp · Ø 13.4% better than 13%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 15%
MVPs per match 1.9−0.4 · Ø 2.3 better than 8%
4Ks and aces 32x 4K, 3 aces in 263 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 34%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 23%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether praetorpaws is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 263 matches, all from the last 3 months.

Kills per round (K/R)

0.64
AugSepOct

Best month: August 2026 with 0.73.

Patterns

From the last 263 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −74 ELO
37 matches · 57% win rate
On Mirage −24 ELO
27 matches · 52% win rate
On Thursdays +1 ELO, win rate 46%

praetorpaws loses the most ELO on Inferno: −74 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 6 wins in a row · Inferno
  3. Most kills in a match: 33 · Anubis
  4. Highest rating in a match: 1.95 · Dust 2
  5. Reached level 10 · Anubis

Maps in detail

from the last 263 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 294
47% better than 33%
0.68 better than 21%
76.4 better than 26%
0.96 better than 23%
47% of 315 duels better than 27%
33% of 49 situations better than 38%
Ancient41
56% better than 64%
0.65 better than 8%
76.1 better than 23%
0.90 better than 9%
47% of 188 duels better than 25%
56% of 18 situations better than 88%
Anubis41
54% better than 55%
0.68 better than 20%
76.2 better than 23%
0.92 better than 15%
48% of 184 duels better than 31%
46% of 24 situations better than 67%
Inferno37
57% better than 59%
0.67 better than 16%
75.5 better than 19%
0.91 better than 7%
47% of 126 duels better than 19%
24% of 21 situations better than 18%
Mirage27
52% right on the average
0.72 better than 37%
79.1 better than 39%
0.98 better than 31%
50% of 92 duels better than 42%
17% of 12 situations better than 6%
Cache12
42% -
0.60 -
71.4 -
0.83-
50% of 58 duels -
-
Nuke8
75% -
0.62 -
65.9 -
0.83-
60% of 25 duels -
50% of 6 situations -
Vertigo3
0% -
0.52 -
63.8 -
0.62-
63% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How praetorpaws plays

Across 263 matches praetorpaws averages K/R 0.67, ADR 75.8 and a rating of 0.93. Most room to improve: Headshot rate at 41%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 14.9 kills per match with 41% headshots. The strongest map is Inferno with a 57% win rate in 37 matches. In 62 of 263 matches the rating was 1.10 or higher (24%), in 131 it was below 0.90. In 263 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: August 2026 at 0.98. praetorpaws loses the most ELO on Inferno (−74 ELO, win rate 57%). Things go best on Anubis (+98 ELO, win rate 54%). Match no. 1 of the day goes best: 56% win rate, +83 ELO. Last 30 days: 180 matches, win rate 55%, net ELO +128.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.