poxuyd0beg

Russia
On FACEIT since 2026 174 matches tracked 21 matches in 30 days
Last updated:

How does poxuyd0beg play?

Rating 1.18 (from 173 matches) K/R 0.85 ADR 88.9 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 173 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 30% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so just below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 29%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 22%+2 pp · Ø 20% better than 55%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.00).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.16+0.16 · Ø 1.00 better than 86%
Pistol kills per match 3.0
Knife kills 3 in 174 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.2).

2K rounds 14.5%+1.4 pp · Ø 13.1% better than 74%
3K rounds 5.0%+1.0 pp · Ø 4.0% better than 81%
MVPs per match 2.9+0.7 · Ø 2.2 better than 93%
4Ks and aces 38x 4K, 1 ace in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 36%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, ELO +466
= Stayed the same
Win rate at 55%
▼ Got worse
K/R −0.10, Rating −0.17, ADR −9.3

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.91. Last 3 months: 0.81 (at the start 0.91). Clearly above the average (0.72).

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −4 ELO
29 matches · 59% win rate
In match 3 of the day +29 ELO
21 matches · 43% win rate
Between 6:00 and 12:00 −1 ELO, win rate 47%
On Sundays ±0 ELO, win rate 43%

poxuyd0beg loses the most ELO on Ancient: −4 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Ancient
  2. Highest rating in a match: 3.01 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage81
58% better than 73%
0.86 better than 92%
90.1 better than 87%
1.20 better than 91%
52% of 373 duels better than 54%
38% of 39 situations better than 46%
Ancient29
59% better than 75%
0.83 better than 84%
87.3 better than 79%
1.18 better than 88%
52% of 126 duels better than 53%
38% of 16 situations right on the average
Anubis29
48% better than 36%
0.85 better than 91%
90.7 better than 89%
1.17 better than 86%
55% of 159 duels better than 67%
43% of 21 situations better than 59%
Dust 217
47% better than 34%
0.76 better than 60%
83.9 better than 65%
1.01 better than 41%
57% of 111 duels better than 79%
40% of 10 situations better than 55%
Inferno7
57% -
0.85 -
79.8 -
1.27-
39% of 28 duels -
50% of 2 situations -
Nuke7
29% -
0.90 -
93.6 -
1.25-
50% of 38 duels -
50% of 2 situations -
Cache3
33% -
0.95 -
93.2 -
1.36-
44% of 9 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How poxuyd0beg plays

Across 174 matches poxuyd0beg averages K/R 0.85 and ADR 88.9; the rating across the 173 rated matches is 1.18. Biggest strength: Rating at 1.18, better than 92% of level 10 · 2,250-2,499 ELO players. Averages 18.8 kills per match with 53% headshots. The strongest map is Ancient with a 59% win rate in 29 matches. In 99 of 173 matches the rating was 1.10 or higher (57%), in 42 it was below 0.90. In 106 matches with detailed stats: 38 4Ks and 1 ace. Best month by rating: July 2026 at 1.29. poxuyd0beg loses the most ELO on Ancient (−4 ELO, win rate 59%). Things go best on Mirage (+79 ELO, win rate 58%). Match no. 2 of the day goes best: 64% win rate. Improved over the last three months: Headshots +3 pp, ELO +466. Got weaker: K/R −0.10, Rating −0.17, ADR −9.3. Unchanged in recent months: Win rate at 55%. Last 30 days: 21 matches, win rate 48%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.