postme1ster

Ukraine
On FACEIT since 2021 164 matches tracked 51 matches in 30 days
ELO ▲ 252
2,578
30-day peak: 2,579
Rank EU
#40,222
Ukraine #1,685 in Ukraine
Last updated:

How does postme1ster play?

Rating 1.09 (from 114 matches) K/R 0.76 ADR 80.4 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 114 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 27% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 57%+5 pp · Ø 52% better than 85%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.04).

Headshot rate 48%−3 pp · Ø 51% better than 34%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.15+0.11 · Ø 1.04 better than 79%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 70%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 37%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 17x 4K, 2 aces in 110 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.30).

Utility hit rate 42%+7 pp · Ø 35% better than 93%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 47%
Enemies flashed per round 0.12−0.18 · Ø 0.30 better than 5%
Deaths per round 66%−6 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.76, ADR at 79.6, Headshots at 48%
▼ Got worse
Win rate −5 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.77
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.94. Last 3 months: 0.76 (at the start 0.77). Just above the average (0.74).

Patterns

From the last 164 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +76 ELO
55 matches · 44% win rate
On Fridays +25 ELO, win rate 46%

postme1ster loses the most ELO in match 1 of the day: +76 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.72 · Mirage
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
56% better than 64%
0.78 better than 65%
82.2 better than 54%
1.10 better than 68%
58% of 118 duels better than 83%
44% of 25 situations better than 67%
Dust 245
58% better than 69%
0.79 better than 69%
81.6 better than 51%
1.17 better than 82%
61% of 115 duels better than 91%
44% of 25 situations better than 68%
Anubis21
81% better than 99%
0.73 better than 41%
76.1 better than 23%
1.05 right on the average
52% of 64 duels right on the average
50% of 6 situations better than 77%
Inferno21
38% better than 6%
0.64 better than 3%
71.4 better than 3%
0.88-
34% of 38 duels better than 1%
20% of 10 situations better than 11%
Ancient20
65% better than 85%
0.79 better than 65%
85.0 better than 62%
1.16 better than 82%
63% of 46 duels better than 95%
38% of 13 situations right on the average
Cache4
25% -
0.80 -
86.9 -
1.03-
74% of 19 duels -
50% of 2 situations -
Nuke3
33% -
0.93 -
93.2 -
1.38-
60% of 10 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How postme1ster plays

Across 164 matches postme1ster averages K/R 0.76 and ADR 80.4; the rating across the 114 rated matches is 1.09. Biggest strength: Deaths per round at just 66% (lower is better), better than 94% of level 10 · 2,500-2,749 ELO players. Averages 16.9 kills per match with 48% headshots. The strongest map is Anubis with a 81% win rate in 21 matches. In 58 of 114 matches the rating was 1.10 or higher (51%), in 29 it was below 0.90. In 110 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: October 2026 at 1.12. postme1ster loses the most ELO in match 1 of the day (+76 ELO, win rate 44%). Things go best on Mirage (+50 ELO, win rate 56%). Match no. 3 of the day goes best: 71% win rate. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.76, ADR at 79.6, Headshots at 48%. Last 30 days: 51 matches, win rate 55%, net ELO +75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.