poshelnaxui

Chad
On FACEIT since 2022 255 matches tracked 80 matches in 30 days
Last updated:

How does poshelnaxui play?

Rating 1.01 K/R 0.72 ADR 81.4 from 255 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 255 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 28%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (180 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 47%−5 pp · Ø 52% better than 14%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 19%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 1.00−0.04 · Ø 1.04 better than 30%
Pistol kills per match 2.6
Knife kills 2 in 255 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so just below the average (13.4%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 36%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 37%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 29x 4K, 2 aces in 180 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.30).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 29%
Enemies flashed per round 0.14−0.16 · Ø 0.30 better than 9%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, ADR at 80.8, Headshots at 45%
▼ Got worse
Rating −0.07, Win rate −7 pp, ELO −272

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.72 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 255 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −55 ELO
92 matches · 54% win rate
On Dust 2 −44 ELO
63 matches · 57% win rate
Between 6:00 and 12:00 −95 ELO, win rate 46%
On Fridays −85 ELO, win rate 39%

poshelnaxui loses the most ELO on Mirage: −55 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.19 · Cache
  2. Most kills in a match: 49 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 255 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
54% better than 56%
0.75 right on the average
82.7 better than 57%
1.05 right on the average
50% of 370 duels better than 39%
40% of 58 situations better than 53%
Dust 263
57% better than 66%
0.70 better than 27%
80.0 better than 43%
0.98 better than 25%
49% of 302 duels better than 34%
41% of 32 situations better than 59%
Anubis36
42% better than 18%
0.76 better than 56%
85.4 better than 70%
1.03 better than 44%
43% of 132 duels better than 9%
43% of 23 situations better than 59%
Ancient29
41% better than 16%
0.70 better than 24%
80.7 better than 40%
0.95 better than 20%
41% of 123 duels better than 5%
61% of 18 situations better than 93%
Inferno17
53% better than 36%
0.68 better than 10%
75.5 better than 13%
0.95 better than 8%
54% of 81 duels better than 45%
25% of 8 situations better than 17%
Nuke12
8% -
0.68 -
79.5 -
0.91-
43% of 63 duels -
43% of 7 situations -
Cache5
100% -
0.70 -
75.9 -
1.07-
41% of 17 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How poshelnaxui plays

Across 255 matches poshelnaxui averages K/R 0.72, ADR 81.4 and a rating of 1.01. Most room to improve: Opening duels won at 47%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 16.1 kills per match with 45% headshots. The strongest map is Dust 2 with a 57% win rate in 63 matches. In 98 of 255 matches the rating was 1.10 or higher (38%), in 102 it was below 0.90. In 180 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: July 2026 at 1.06. poshelnaxui loses the most ELO on Mirage (−55 ELO, win rate 54%). Things go best in match 4 of the day (+5 ELO, win rate 56%). Match no. 3 of the day goes best: 56% win rate, −30 ELO. Got weaker: Rating −0.07, Win rate −7 pp, ELO −272. Unchanged in recent months: K/R at 0.72, ADR at 80.8, Headshots at 45%. Last 30 days: 80 matches, win rate 44%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.