posatije

Russia
On FACEIT since 2025 261 matches tracked 59 matches in 30 days
ELO ▼ 158
2,287
30-day peak: 2,461
Rank EU
#104,068
Russia #29,518 in Russia
Last updated:

How does posatije play?

Rating 1.04 K/R 0.76 ADR 83.8 from 261 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 261 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (181 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.02−0.01 · Ø 1.03 better than 42%
Pistol kills per match 3.3
Knife kills 5 in 261 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 61%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 39x 4K, 2 aces in 181 matches

Utility and deaths

Weakness
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 23%
Deaths per round 74%+2 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, Win rate +4 pp, ELO +256
= Stayed the same
K/R at 0.75, Rating at 1.04
▼ Got worse
ADR −5.7

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.75 (at the start 0.78). Just above the average (0.74).

Patterns

From the last 261 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −80 ELO
90 matches · 46% win rate
On Nuke −66 ELO
21 matches · 57% win rate
On Wednesdays −28 ELO, win rate 47%

posatije loses the most ELO from match 5 of the day: −80 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Anubis
  2. Longest win streak: 13 wins in a row · Nuke
  3. Highest rating in a match: 2.13 · Mirage

Maps in detail

from the last 261 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
52% right on the average
0.76 better than 57%
84.4 better than 66%
1.05 better than 54%
50% of 566 duels better than 42%
29% of 48 situations better than 24%
Anubis55
58% better than 67%
0.78 better than 65%
87.1 better than 77%
1.08 better than 62%
56% of 340 duels better than 73%
42% of 26 situations better than 57%
Dust 235
57% better than 69%
0.76 better than 57%
82.3 better than 55%
1.04 right on the average
53% of 169 duels better than 59%
40% of 15 situations better than 56%
Ancient29
34% better than 7%
0.73 better than 42%
83.4 better than 59%
0.99 better than 34%
46% of 197 duels better than 21%
0% of 9 situations better than 1%
Nuke21
57% better than 58%
0.77 better than 55%
82.0 better than 48%
1.06 right on the average
49% of 90 duels better than 30%
45% of 11 situations better than 64%
Inferno11
36% -
0.64 -
70.1 -
0.88-
37% of 67 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How posatije plays

Across 261 matches posatije averages K/R 0.76, ADR 83.8 and a rating of 1.04. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 53% headshots. The strongest map is Anubis with a 58% win rate in 55 matches. In 105 of 261 matches the rating was 1.10 or higher (40%), in 92 it was below 0.90. In 181 matches with detailed stats: 39 4Ks and 2 aces. Best month by rating: September 2026 at 1.10. posatije loses the most ELO from match 5 of the day (−80 ELO, win rate 46%). Things go best on Ancient (+34 ELO, win rate 34%). Match no. 3 of the day goes best: 64% win rate, +7 ELO. Improved over the last three months: Headshots +3 pp, Win rate +4 pp, ELO +256. Got weaker: ADR −5.7. Unchanged in recent months: K/R at 0.75, Rating at 1.04. Last 30 days: 59 matches, win rate 47%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.