pommi2422

Finland
On FACEIT since 2026 97 matches tracked 89 matches in 30 days
Last updated:

How does pommi2422 play?

Rating 0.87 K/R 0.63 ADR 68.7 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 41%
Rating distribution from 97 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 9% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 39%
Player type
Clicks heads
Higher headshot rate than the level 4 average.
Headshots
better than most on level 4 about average weaker than most
Level 4

Compared with 684 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so clearly below the average (9%).

Rounds with first kill 8%−1 pp · Ø 9% better than 27%
Opening duels won 48%−1 pp · Ø 49% better than 46%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 33%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 25%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 71%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so well above the average (43%).

Headshot rate 52%+9 pp · Ø 43% better than 93%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 0.86−0.08 · Ø 0.94 better than 20%
Pistol kills per match 3.0
Knife kills 1 in 97 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so clearly below the average (3.5%).

2K rounds 11.7%−0.8 pp · Ø 12.5% better than 27%
3K rounds 2.8%−0.7 pp · Ø 3.5% better than 18%
MVPs per match 1.9−0.2 · Ø 2.1 better than 34%
4Ks and aces 10x 4K, 0 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (3.9).

Utility hit rate 34%−1 pp · Ø 35% better than 52%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 35%
Enemies flashed per round 0.25+0.02 · Ø 0.23 better than 56%
Deaths per round 74%+1 pp · Ø 73% better than 50%

Progress

One value per month, dashed line is the level 4 average
Whether pommi2422 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 97 matches, all from the last 3 months.

Kills per round (K/R)

0.62
SepOct

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
20 matches · 40% win rate
In match 1 of the day +1 ELO
23 matches · 43% win rate
Between 12:00 and 18:00 +25 ELO, win rate 47%

pommi2422 loses the most ELO from match 5 of the day: ±0 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 1.78 · Nuke
  3. Most kills in a match: 38 · Anubis

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
53% better than 67%
0.64 better than 22%
68.5 better than 10%
0.86 better than 17%
49% of 125 duels right on the average
30% of 20 situations better than 32%
Anubis25
52% better than 57%
0.65 better than 24%
69.7 better than 13%
0.94 better than 43%
51% of 75 duels better than 65%
46% of 24 situations better than 70%
Nuke14
50% -
0.65 -
69.2 -
0.86-
44% of 59 duels -
38% of 8 situations -
Ancient11
55% -
0.66 -
73.0 -
0.92-
56% of 39 duels -
33% of 12 situations -
Dust 27
57% -
0.54 -
66.0 -
0.79-
42% of 19 duels -
0% of 3 situations -
Inferno6
33% -
0.64 -
74.1 -
0.84-
50% of 18 duels -
14% of 7 situations -
Cache4
50% -
0.49 -
50.0 -
0.70-
25% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pommi2422 plays

Across 97 matches pommi2422 averages K/R 0.63, ADR 68.7 and a rating of 0.87. Biggest strength: Headshot rate at 52%, better than 93% of level 4 players. Most room to improve: Damage per round (ADR) at 68.7, better than only 9% of level 4 players. Averages 14.3 kills per match with 52% headshots. The strongest map is Ancient with a 55% win rate in 11 matches. In 17 of 97 matches the rating was 1.10 or higher (18%), in 57 it was below 0.90. In 97 matches with detailed stats: 10 4Ks and 0 aces. pommi2422 loses the most ELO from match 5 of the day (±0 ELO, win rate 40%). Things go best in match 2 of the day (+45 ELO, win rate 77%). Match no. 2 of the day goes best: 77% win rate, +45 ELO. Last 30 days: 89 matches, win rate 53%, net ELO +63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.