polki1101

Poland
142 matches tracked 53 matches in 30 days
Last updated:

How does polki1101 play?

Rating 1.00 K/R 0.74 ADR 80.5 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 142 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 30% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 48%−2 pp · Ø 50% better than 28%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (20%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 13%−7 pp · Ø 20% better than 8%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (48%).

Headshot rate 37%−11 pp · Ø 48% better than 4%
AWP share of kills 3%−8 pp · Ø 11% better than 16%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.5
Knife kills 1 in 142 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 13.9%+0.8 pp · Ø 13.1% better than 68%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 20%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 25x 4K, 0 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.28).

Utility hit rate 39%+3 pp · Ø 36% better than 76%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 79%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
Whether polki1101 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 142 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −57 ELO
29 matches · 62% win rate
On Ancient −16 ELO
20 matches · 40% win rate
On Wednesdays −48 ELO, win rate 28%

polki1101 loses the most ELO on Anubis: −57 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Cache
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 1.81 · Cache

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
42% better than 20%
0.70 better than 34%
76.4 better than 29%
0.93 better than 22%
51% of 74 duels right on the average
40% of 20 situations better than 56%
Anubis29
62% better than 83%
0.79 better than 80%
84.6 better than 72%
1.08 better than 72%
47% of 101 duels better than 27%
50% of 14 situations better than 77%
Dust 228
57% better than 73%
0.71 better than 40%
80.2 better than 51%
0.97 better than 32%
50% of 109 duels better than 46%
40% of 15 situations better than 57%
Ancient20
40% better than 14%
0.69 better than 26%
75.4 better than 22%
0.92 better than 19%
43% of 51 duels better than 11%
29% of 14 situations better than 30%
Cache12
33% -
0.80 -
87.6 -
1.11-
53% of 45 duels -
43% of 7 situations -
Inferno12
42% -
0.70 -
80.4 -
0.93-
43% of 46 duels -
0% of 7 situations -
Nuke10
50% -
0.82 -
82.8 -
1.12-
46% of 24 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How polki1101 plays

Across 142 matches polki1101 averages K/R 0.74, ADR 80.5 and a rating of 1.00. Biggest strength: Utility hit rate at 39%, better than 76% of level 9 players. Most room to improve: Headshot rate at 37%, better than only 4% of level 9 players. Averages 16.3 kills per match with 37% headshots. The strongest map is Anubis with a 62% win rate in 29 matches. In 45 of 142 matches the rating was 1.10 or higher (32%), in 54 it was below 0.90. In 142 matches with detailed stats: 25 4Ks and 0 aces. polki1101 loses the most ELO on Anubis (−57 ELO, win rate 62%). Things go best on Mirage (+28 ELO, win rate 42%). Match no. 2 of the day goes best: 60% win rate. Last 30 days: 53 matches, win rate 55%, net ELO +73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.