poliasz

Poland
110 matches tracked 26 matches in 30 days
Last updated:

How does poliasz play?

Rating 0.89 K/R 0.64 ADR 74.8 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 110 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 35%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 47%−3 pp · Ø 50% better than 23%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Weakness
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 10%
AWP share of kills 0%−10 pp · Ø 10% better than 1%
K/D 0.89−0.11 · Ø 1.00 better than 11%
Pistol kills per match 2.2
Knife kills 1 in 110 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.4% of rounds and so well below the average (3.9%).

2K rounds 11.0%−2.2 pp · Ø 13.2% better than 6%
3K rounds 2.4%−1.5 pp · Ø 3.9% better than 3%
MVPs per match 2.1−0.1 · Ø 2.2 better than 34%
4Ks and aces 12x 4K, 2 aces in 108 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.67 enemies flashed per round and so well above the average (0.28).

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 9.7+5.4 · Ø 4.3 better than 99%
Enemies flashed per round 0.67+0.39 · Ø 0.28 better than 99%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
Whether poliasz is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 110 matches, all from the last 3 months.

Kills per round (K/R)

0.63
AugSepOct

Best month: August 2026 with 0.64.

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −50 ELO
29 matches · 45% win rate
On Mirage −24 ELO
23 matches · 48% win rate

poliasz loses the most ELO in match 2 of the day: −50 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 25 · Anubis
  3. Highest rating in a match: 1.69 · Cache

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
48% better than 41%
0.64 better than 14%
75.5 better than 29%
0.90 better than 17%
46% of 63 duels better than 26%
40% of 10 situations better than 55%
Cache19
53% -
0.64 -
78.9 -
0.89-
45% of 47 duels -
73% of 11 situations -
Ancient17
53% better than 56%
0.61 better than 5%
66.3 better than 2%
0.81 better than 2%
54% of 35 duels better than 67%
80% of 5 situations better than 99%
Nuke17
47% better than 26%
0.64 better than 5%
74.4 better than 13%
0.92 better than 11%
39% of 44 duels better than 2%
40% of 15 situations right on the average
Inferno13
62% -
0.61 -
73.1 -
0.85-
50% of 24 duels -
33% of 3 situations -
Anubis10
70% -
0.69 -
77.4 -
0.97-
48% of 29 duels -
29% of 7 situations -
Dust 29
44% -
0.64 -
79.0 -
0.94-
52% of 27 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How poliasz plays

Across 110 matches poliasz averages K/R 0.64, ADR 74.8 and a rating of 0.89. Biggest strength: Utility damage per round at 9.7, better than 99% of level 9 players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 9 players. Averages 13.9 kills per match with 40% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 30 of 110 matches the rating was 1.10 or higher (27%), in 58 it was below 0.90. In 108 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: September 2026 at 0.91. poliasz loses the most ELO in match 2 of the day (−50 ELO, win rate 45%). Things go best in match 3 of the day (−22 ELO, win rate 76%). Match no. 3 of the day goes best: 76% win rate, −22 ELO. Last 30 days: 26 matches, win rate 54%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.