poetizm

Russia
On FACEIT since 2022 155 matches tracked 65 matches in 30 days
ELO ▲ 47
2,658
30-day peak: 2,834
Rank EU
#30,028
Russia #8,679 in Russia
Last updated:

How does poetizm play?

Rating 1.05 (from 125 matches) K/R 0.77 ADR 82.1 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 125 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 28% weak 0.75 to 0.89 11% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 55%+3 pp · Ø 52% better than 74%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just above the average (51%).

Headshot rate 52%+1 pp · Ø 51% better than 59%
AWP share of kills 21%+9 pp · Ø 12% better than 85%
K/D 1.06+0.02 · Ø 1.04 better than 53%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 79%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 86%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 13x 4K, 2 aces in 65 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.3 utility damage per round and so well below the average (4.1).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 1.3−2.8 · Ø 4.1 better than 1%
Enemies flashed per round 0.10−0.20 · Ø 0.30 better than 3%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.07, Rating +0.12, ADR +5.4
= Stayed the same
Headshots at 51%, Win rate at 49%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.81 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −90 ELO
54 matches · 39% win rate
On Mirage −85 ELO
60 matches · 43% win rate
Between 18:00 and 24:00 −55 ELO, win rate 43%
On Fridays −30 ELO, win rate 40%

poetizm loses the most ELO from match 5 of the day: −90 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.75 · Anubis
  2. Most kills in a match: 39 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
43% better than 14%
0.73 better than 42%
80.8 better than 47%
1.03 better than 45%
50% of 282 duels better than 39%
39% of 33 situations right on the average
Dust 233
61% better than 79%
0.80 better than 74%
84.0 better than 63%
1.07 better than 57%
50% of 157 duels better than 39%
25% of 8 situations better than 16%
Ancient26
54% better than 53%
0.73 better than 37%
80.2 better than 37%
1.02 better than 40%
59% of 103 duels better than 83%
100% of 5 situations better than 99%
Anubis15
47% better than 30%
0.83 better than 85%
84.3 better than 65%
1.12-
48% of 64 duels better than 27%
43% of 7 situations better than 59%
Nuke10
40% -
0.81 -
80.9 -
1.23-
61% of 51 duels -
50% of 2 situations -
Inferno7
43% -
0.89 -
90.0 -
1.08-
33% of 15 duels -
50% of 2 situations -
Overpass3
33% -
0.76 -
71.6 -
0.88-
33% of 9 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How poetizm plays

Across 155 matches poetizm averages K/R 0.77 and ADR 82.1; the rating across the 125 rated matches is 1.05. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 1.3, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 52% headshots. The strongest map is Dust 2 with a 61% win rate in 33 matches. In 48 of 125 matches the rating was 1.10 or higher (38%), in 42 it was below 0.90. In 65 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: September 2026 at 1.20. poetizm loses the most ELO from match 5 of the day (−90 ELO, win rate 39%). Things go best on Ancient (+30 ELO, win rate 54%). Match no. 1 of the day goes best: 58% win rate, −30 ELO. Improved over the last three months: K/R +0.07, Rating +0.12, ADR +5.4. Unchanged in recent months: Headshots at 51%, Win rate at 49%. Last 30 days: 65 matches, win rate 49%, net ELO −170.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.